Aepi

Latest version: v0.8.3.2

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0.8.3.2

What's Changed
* Enable writing ETC2 by Trimatix in https://github.com/Trimatix/AEPi/pull/47
* Beta v0.8.3.2 by Trimatix in https://github.com/Trimatix/AEPi/pull/48
* version bump by Trimatix in https://github.com/Trimatix/AEPi/pull/49
* version bump by Trimatix in https://github.com/Trimatix/AEPi/pull/50


**Full Changelog**: https://github.com/Trimatix/AEPi/compare/0.8.3.1...0.8.3.2

0.8.3.1

What's Changed
* stop using alpha mode for ETC2 by Trimatix in https://github.com/Trimatix/AEPi/pull/44
* v0.8.3.1 by Trimatix in https://github.com/Trimatix/AEPi/pull/45

Many thanks to BaalNetbek for reporting and figuring out the fix for ETC2 RGB decompression, which was assumed to be BGRA.

**Full Changelog**: https://github.com/Trimatix/AEPi/compare/0.8.3...0.8.3.1

0.8.3

What's Changed
* Support ETC2 (RGBA) decompression by Trimatix in https://github.com/Trimatix/AEPi/pull/42
* v0.8.3 by Trimatix in https://github.com/Trimatix/AEPi/pull/43

Thanks to BaalNetbek for the feature request and testing material used for this release.

**Full Changelog**: https://github.com/Trimatix/AEPi/compare/0.8.2...0.8.3

0.8.2

What's Changed
* Require all codec dependencies by default. etcpak and tex2img were previously omitted to save on file size and package build time, but this has caused some confusion, since ETC1 and DXT5 are common use cases.
* Allow reading mipmapped textures. Even though the content length of mipmapped textures is different, tex2img seems to be able to decode it perfectly fine, so I have disabled the missing feature exception. Writing mipmapped textures still is not an option.

**Full Changelog**: https://github.com/Trimatix/AEPi/compare/0.8.1...0.8.2

0.8.1

What's Changed
* Add support for most uncompressed formats by Trimatix in https://github.com/Trimatix/AEPi/pull/36
* v0.8.1 by Trimatix in https://github.com/Trimatix/AEPi/pull/37


**Full Changelog**: https://github.com/Trimatix/AEPi/compare/0.8.0.1...0.8.1

0.8.0.1

* Update readme file
* Update testing pipeline to generate coverage badges
* Fix exception wrapping in `AEI.read` and `AEI.write`

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