In this release, Flags are restructured to be their own class. This helps in resolving ambiguous types, such as ints vs floats, and better separates them from the mapping process.
I also renamed sway/whole into sway/full, as the name was somewhat confusing, even to me.
0.0.5
This is a bug-fix release that patches a rather major bug. Previously, single-state blocks were not being included in search results.
0.0.4
Changes: - Enable custom decoder function names - Improve documentation - Correct bugs in the sway and light tags - cave vines should only emit light when berries are present - sway/short erroneously included tall crops
0.0.3
Changes: - validate flag names are valid GLSL identifiers - support sequential flags (flags with multiple return values)