Coalpy

Latest version: v0.55

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0.53

WARNING: breaking API - improved api buffer usage for constant buffers.
* Fixed dxc compiler issues
* Using new HLSL 2021 now officially.

0.51

* Website, tutorial and samples updated: [coalpy.org](https://coalpy.org)
* Simultaneous support for python 3.9(experimental), 3.10 and 3.11. Thanks Tobias F. for reminding me!
* Adding new APIs for imgui, support for color picker and vec2 / vec3. Forgot about these! Thanks Apoorva J. !
* Fixing internal race condition fixes on dx12 append queue.
* Fixing multiple imgui contexts when having multiple windows open.
* Stronger support for linux vulkan and windows vulkan. Vulkan still work in progress.
* Append consume must be of type structured.

Windows binaries: [coalpy 0.51 pip release](https://pypi.org/manage/project/coalpy/release/0.51/)

0.40

* New interface for settings. Old set adapter_index etc deprecated.
* Python 3.11.2 and up.
* Most of vulkan support. Still working on low tier devices and some features

0.31

Features:
* Added imgui APIs
* markers api
* added implot APIs
* Experimental API for tiny obj loader

Bugs:
* Shader system crash
* resource garbage collector crash (resizing a window constantly)
* crash on texture live reload that is used by the UI
* Crash fix on minization (window size 0 no longer rendered)

0.2

* ImGUI now uses docks!
* Support for widows low tier devices
* Automatic selection of shader model depending on device tier
* Partial linux support. Still WIP
* more functionality to ImGUI

0.1.1

Full API for compute in python. Please refer to https://github.com/kecho/coalpy and documentation of API here https://kecho.github.io/coalpy/coalpy.gpu.html

Examples available here:
https://github.com/kecho/coalpy/tree/master/Source/scripts/coalpy/examples
https://github.com/kecho/grr

Changes:
* Support for pdb symbols|
* adding option to pick a few shader models
* imgui upport for render to texture for imgui ui (via image method)
* imgui combo box, new line, same line, divisor.

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