Added
* Added `BRep.from_polygons`.
* Added `BRep.from_extrusion`.
* Added `BRep.from_sweep`.
* Added `BRep.to_viewmesh`.
* Added `BRep.overlap`.
* Added `BRepFace.from_polygon`.
Changed
* Fixed bug in `BRep.transform`.
* Changed `BRep.vertices`, `BRep.edges`, `BRep.loops`, `BRep.faces`, `BRep.shells`, `BRep.solids` to only be recreated once unerlying shape is changed.
* Changed implementation of `BRep.to_tessellation` to use range loop over individual nodes of triangulation instead of node list accessor.
Removed