In version `1.4` Cosmos introduces features like curved links, enhanced node focus/hover distinctions with new configurations, options for initial zoom level and disabling zoom/simulation, and more.

What's new:
* **Curved Links**: The `curvedLinks` config parameter turns line curvature on/off.
* **New `onTick` callback arguments:** The hovered `node`, `index`, and `nodePosition` are now available as second, third, and fourth callback arguments.
* **Hovered and focused nodes introduced:** We've separated the highlighted nodes into two categories: hovered and focused nodes. We also added new methods to control the focused node such as `setFocusedNodeById` and `setFocusedNodeByIndex`. Additionally, we have introduced new configuration parameters that allow for more customization, such as `renderHoveredNodeRing`, `hoveredNodeRingColor`, and `focusedNodeRingColor`. These new changes will be available alongside the old configurations to ensure compatibility until version 2.0. For more detailed information, please see our wiki page.
* Adjusted transparency of the hovered and focused node's ring:** The transparency of the hovered and focused node's ring is now inherited from the parent node.
* **Assigning the initial zoom level to the graph when it is first created:** The `initialZoomLevel' configuration parameter can be set once during graph initialization.
* **Disable Zooming**. If the `disableZoom` configuration parameter is set to `true`, zooming in and out using the mouse wheel is disabled.
* Cosmos can be run without the simulation, e.g. if you just want to visualize your data set with provided node coordinates. Use the `disableSimulation` config parameter to turn on that behavior (please note that it can be set on graph initialization only).
Fixes:
* Smart destruction of WebGL buffers and frame buffers and preventing a zero-sized texture from attaching to a WebGL frame buffer.
* Cosmos will not crash if there are no nodes or links.
* Fixed the `fitView` method execution, when calling before the animation starts.
* Adjusting `spaceSize` if it exceeds the WebGL limit (https://github.com/cosmograph-org/cosmos/issues/49#issuecomment-1484667398).
* Cosmos can now run the simulation even if the graph contains only nodes and no links.
* We made the `graph` property public in the main `Graph` class (where the data processing takes place).
* Added a second argument - `index` to the config accessor functions `nodeSize` and `nodeColor`.
Optimization
* We have improved the method for finding the hovered node to minimize the chance of slowdowns or lags.
Other
* We've also added a citation file that you can use if you use Cosmos or Cosmograph.