DyNet v. 2.0.3 incorporates the following changes:
* On-GPU random number generation (https://github.com/clab/dynet/issues/1059 https://github.com/clab/dynet/pull/1094 https://github.com/clab/dynet/pull/1154)
* Memory savings through in-place operations (https://github.com/clab/dynet/pull/1103)
* More efficient inputTensor that doesn't switch memory layout (https://github.com/clab/dynet/issues/1143)
* More stable sigmoid (https://github.com/clab/dynet/pull/1200)
* Fix bug in weight decay (https://github.com/clab/dynet/issues/1201)
* Many other fixes, etc.
Link to the documentation: [Dynet v2.0.3](http://dynet.readthedocs.io/en/2.0.3/)