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0.20.2

* Support TypeScript experimental decorators on `abstract` class fields ([3684](https://github.com/evanw/esbuild/issues/3684))

With this release, you can now use TypeScript experimental decorators on `abstract` class fields. This was silently compiled incorrectly in esbuild 0.19.7 and below, and was an error from esbuild 0.19.8 to esbuild 0.20.1. Code such as the following should now work correctly:

ts
// Original code
const log = (x: any, y: string) => console.log(y)
abstract class Foo { log abstract foo: string }
new class extends Foo { foo = '' }

// Old output (with --loader=ts --tsconfig-raw={\"compilerOptions\":{\"experimentalDecorators\":true}})
const log = (x, y) => console.log(y);
class Foo {
}
new class extends Foo {
foo = "";
}();

// New output (with --loader=ts --tsconfig-raw={\"compilerOptions\":{\"experimentalDecorators\":true}})
const log = (x, y) => console.log(y);
class Foo {
}
__decorateClass([
log
], Foo.prototype, "foo", 2);
new class extends Foo {
foo = "";
}();


* JSON loader now preserves `__proto__` properties ([3700](https://github.com/evanw/esbuild/issues/3700))

Copying JSON source code into a JavaScript file will change its meaning if a JSON object contains the `__proto__` key. A literal `__proto__` property in a JavaScript object literal sets the prototype of the object instead of adding a property named `__proto__`, while a literal `__proto__` property in a JSON object literal just adds a property named `__proto__`. With this release, esbuild will now work around this problem by converting JSON to JavaScript with a computed property key in this case:

js
// Original code
import data from 'data:application/json,{"__proto__":{"fail":true}}'
if (Object.getPrototypeOf(data)?.fail) throw 'fail'

// Old output (with --bundle)
(() => {
// <data:application/json,{"__proto__":{"fail":true}}>
var json_proto_fail_true_default = { __proto__: { fail: true } };

// entry.js
if (Object.getPrototypeOf(json_proto_fail_true_default)?.fail)
throw "fail";
})();

// New output (with --bundle)
(() => {
// <data:application/json,{"__proto__":{"fail":true}}>
var json_proto_fail_true_default = { ["__proto__"]: { fail: true } };

// example.mjs
if (Object.getPrototypeOf(json_proto_fail_true_default)?.fail)
throw "fail";
})();


* Improve dead code removal of `switch` statements ([3659](https://github.com/evanw/esbuild/issues/3659))

With this release, esbuild will now remove `switch` statements in branches when minifying if they are known to never be evaluated:

js
// Original code
if (true) foo(); else switch (bar) { case 1: baz(); break }

// Old output (with --minify)
if(1)foo();else switch(bar){case 1:}

// New output (with --minify)
foo();


* Empty enums should behave like an object literal ([3657](https://github.com/evanw/esbuild/issues/3657))

TypeScript allows you to create an empty enum and add properties to it at run time. While people usually use an empty object literal for this instead of a TypeScript enum, esbuild's enum transform didn't anticipate this use case and generated `undefined` instead of `{}` for an empty enum. With this release, you can now use an empty enum to generate an empty object literal.

ts
// Original code
enum Foo {}

// Old output (with --loader=ts)
var Foo = /* __PURE__ */ ((Foo2) => {
})(Foo || {});

// New output (with --loader=ts)
var Foo = /* __PURE__ */ ((Foo2) => {
return Foo2;
})(Foo || {});


* Handle Yarn Plug'n'Play edge case with `tsconfig.json` ([3698](https://github.com/evanw/esbuild/issues/3698))

Previously a `tsconfig.json` file that `extends` another file in a package with an `exports` map failed to work when Yarn's Plug'n'Play resolution was active. This edge case should work now starting with this release.

* Work around issues with Deno 1.31+ ([3682](https://github.com/evanw/esbuild/issues/3682))

Version 0.20.0 of esbuild changed how the esbuild child process is run in esbuild's API for Deno. Previously it used `Deno.run` but that API is being removed in favor of `Deno.Command`. As part of this change, esbuild is now calling the new `unref` function on esbuild's long-lived child process, which is supposed to allow Deno to exit when your code has finished running even though the child process is still around (previously you had to explicitly call esbuild's `stop()` function to terminate the child process for Deno to be able to exit).

However, this introduced a problem for Deno's testing API which now fails some tests that use esbuild with `error: Promise resolution is still pending but the event loop has already resolved`. It's unclear to me why this is happening. The call to `unref` was recommended by someone on the Deno core team, and calling Node's equivalent `unref` API has been working fine for esbuild in Node for a long time. It could be that I'm using it incorrectly, or that there's some reference counting and/or garbage collection bug in Deno's internals, or that Deno's `unref` just works differently than Node's `unref`. In any case, it's not good for Deno tests that use esbuild to be failing.

In this release, I am removing the call to `unref` to fix this issue. This means that you will now have to call esbuild's `stop()` function to allow Deno to exit, just like you did before esbuild version 0.20.0 when this regression was introduced.

Note: This regression wasn't caught earlier because Deno doesn't seem to fail tests that have outstanding `setTimeout` calls, which esbuild's test harness was using to enforce a maximum test runtime. Adding a `setTimeout` was allowing esbuild's Deno tests to succeed. So this regression doesn't necessarily apply to all people using tests in Deno.

0.20.1

* Fix a bug with the CSS nesting transform ([3648](https://github.com/evanw/esbuild/issues/3648))

This release fixes a bug with the CSS nesting transform for older browsers where the generated CSS could be incorrect if a selector list contained a pseudo element followed by another selector. The bug was caused by incorrectly mutating the parent rule's selector list when filtering out pseudo elements for the child rules:

css
/* Original code */
.foo {
&:after,
& .bar {
color: red;
}
}

/* Old output (with --supported:nesting=false) */
.foo .bar,
.foo .bar {
color: red;
}

/* New output (with --supported:nesting=false) */
.foo:after,
.foo .bar {
color: red;
}


* Constant folding for JavaScript inequality operators ([3645](https://github.com/evanw/esbuild/issues/3645))

This release introduces constant folding for the `< > <= >=` operators. The minifier will now replace these operators with `true` or `false` when both sides are compile-time numeric or string constants:

js
// Original code
console.log(1 < 2, '🍕' > '🧀')

// Old output (with --minify)
console.log(1<2,"🍕">"🧀");

// New output (with --minify)
console.log(!0,!1);


* Better handling of `__proto__` edge cases ([3651](https://github.com/evanw/esbuild/pull/3651))

JavaScript object literal syntax contains a special case where a non-computed property with a key of `__proto__` sets the prototype of the object. This does not apply to computed properties or to properties that use the shorthand property syntax introduced in ES6. Previously esbuild didn't correctly preserve the "sets the prototype" status of properties inside an object literal, meaning a property that sets the prototype could accidentally be transformed into one that doesn't and vice versa. This has now been fixed:

js
// Original code
function foo(__proto__) {
return { __proto__: __proto__ } // Note: sets the prototype
}
function bar(__proto__, proto) {
{
let __proto__ = proto
return { __proto__ } // Note: doesn't set the prototype
}
}

// Old output
function foo(__proto__) {
return { __proto__ }; // Note: no longer sets the prototype (WRONG)
}
function bar(__proto__, proto) {
{
let __proto__2 = proto;
return { __proto__: __proto__2 }; // Note: now sets the prototype (WRONG)
}
}

// New output
function foo(__proto__) {
return { __proto__: __proto__ }; // Note: sets the prototype (correct)
}
function bar(__proto__, proto) {
{
let __proto__2 = proto;
return { ["__proto__"]: __proto__2 }; // Note: doesn't set the prototype (correct)
}
}


* Fix cross-platform non-determinism with CSS color space transformations ([3650](https://github.com/evanw/esbuild/issues/3650))

The Go compiler takes advantage of "fused multiply and add" (FMA) instructions on certain processors which do the operation `x*y + z` without intermediate rounding. This causes esbuild's CSS color space math to differ on different processors (currently `ppc64le` and `s390x`), which breaks esbuild's guarantee of deterministic output. To avoid this, esbuild's color space math now inserts a `float64()` cast around every single math operation. This tells the Go compiler not to use the FMA optimization.

* Fix a crash when resolving a path from a directory that doesn't exist ([3634](https://github.com/evanw/esbuild/issues/3634))

This release fixes a regression where esbuild could crash when resolving an absolute path if the source directory for the path resolution operation doesn't exist. While this situation doesn't normally come up, it could come up when running esbuild concurrently with another operation that mutates the file system as esbuild is doing a build (such as using `git` to switch branches). The underlying problem was a regression that was introduced in version 0.18.0.

0.20.0

**This release deliberately contains backwards-incompatible changes.** To avoid automatically picking up releases like this, you should either be pinning the exact version of `esbuild` in your `package.json` file (recommended) or be using a version range syntax that only accepts patch upgrades such as `^0.19.0` or `~0.19.0`. See npm's documentation about [semver](https://docs.npmjs.com/cli/v6/using-npm/semver/) for more information.

This time there is only one breaking change, and it only matters for people using Deno. Deno tests that use esbuild will now fail unless you make the change described below.

* Work around API deprecations in Deno 1.40.x ([3609](https://github.com/evanw/esbuild/issues/3609), [#3611](https://github.com/evanw/esbuild/pull/3611))

[Deno 1.40.0](https://deno.com/blog/v1.40) was just released and introduced run-time warnings about certain APIs that esbuild uses. With this release, esbuild will work around these run-time warnings by using newer APIs if they are present and falling back to the original APIs otherwise. This should avoid the warnings without breaking compatibility with older versions of Deno.

Unfortunately, doing this introduces a breaking change. The newer child process APIs lack a way to synchronously terminate esbuild's child process, so calling `esbuild.stop()` from within a Deno test is no longer sufficient to prevent Deno from failing a test that uses esbuild's API (Deno fails tests that create a child process without killing it before the test ends). To work around this, esbuild's `stop()` function has been changed to return a promise, and you now have to change `esbuild.stop()` to `await esbuild.stop()` in all of your Deno tests.

* Reorder implicit file extensions within `node_modules` ([3341](https://github.com/evanw/esbuild/issues/3341), [#3608](https://github.com/evanw/esbuild/issues/3608))

In [version 0.18.0](https://github.com/evanw/esbuild/releases/v0.18.0), esbuild changed the behavior of implicit file extensions within `node_modules` directories (i.e. in published packages) to prefer `.js` over `.ts` even when the `--resolve-extensions=` order prefers `.ts` over `.js` (which it does by default). However, doing that also accidentally made esbuild prefer `.css` over `.ts`, which caused problems for people that published packages containing both TypeScript and CSS in files with the same name.

With this release, esbuild will reorder TypeScript file extensions immediately after the last JavaScript file extensions in the implicit file extension order instead of putting them at the end of the order. Specifically the default implicit file extension order is `.tsx,.ts,.jsx,.js,.css,.json` which used to become `.jsx,.js,.css,.json,.tsx,.ts` in `node_modules` directories. With this release it will now become `.jsx,.js,.tsx,.ts,.css,.json` instead.

Why even rewrite the implicit file extension order at all? One reason is because the `.js` file is more likely to behave correctly than the `.ts` file. The behavior of the `.ts` file may depend on `tsconfig.json` and the `tsconfig.json` file may not even be published, or may use `extends` to refer to a base `tsconfig.json` file that wasn't published. People can get into this situation when they forget to add all `.ts` files to their `.npmignore` file before publishing to npm. Picking `.js` over `.ts` helps make it more likely that resulting bundle will behave correctly.

0.19.12

* The "preserve" JSX mode now preserves JSX text verbatim ([3605](https://github.com/evanw/esbuild/issues/3605))

The [JSX specification](https://facebook.github.io/jsx/) deliberately doesn't specify how JSX text is supposed to be interpreted and there is no canonical way to interpret JSX text. Two most popular interpretations are Babel and TypeScript. Yes [they are different](https://twitter.com/jarredsumner/status/1456118847937781764) (esbuild [deliberately follows TypeScript](https://twitter.com/evanwallace/status/1456122279453208576) by the way).

Previously esbuild normalized text to the TypeScript interpretation when the "preserve" JSX mode is active. However, "preserve" should arguably reproduce the original JSX text verbatim so that whatever JSX transform runs after esbuild is free to interpret it however it wants. So with this release, esbuild will now pass JSX text through unmodified:

jsx
// Original code
let el =
<a href={'/'} title='&apos;&quot;'> some text
{foo}
more text </a>

// Old output (with --loader=jsx --jsx=preserve)
let el = <a href="/" title={`'"`}>
{" some text"}
{foo}
{"more text "}
</a>;

// New output (with --loader=jsx --jsx=preserve)
let el = <a href={"/"} title='&apos;&quot;'> some text
{foo}
more text </a>;


* Allow JSX elements as JSX attribute values

JSX has an obscure feature where you can use JSX elements in attribute position without surrounding them with `{...}`. It looks like this:

jsx
let el = <div data-ab=<><a/><b/></>/>;


I think I originally didn't implement it even though it's part of the [JSX specification](https://facebook.github.io/jsx/) because it previously didn't work in TypeScript (and potentially also in Babel?). However, support for it was [silently added in TypeScript 4.8](https://github.com/microsoft/TypeScript/pull/47994) without me noticing and Babel has also since fixed their [bugs regarding this feature](https://github.com/babel/babel/pull/6006). So I'm adding it to esbuild too now that I know it's widely supported.

Keep in mind that there is some ongoing discussion about [removing this feature from JSX](https://github.com/facebook/jsx/issues/53). I agree that the syntax seems out of place (it does away with the elegance of "JSX is basically just XML with `{...}` escapes" for something arguably harder to read, which doesn't seem like a good trade-off), but it's in the specification and TypeScript and Babel both implement it so I'm going to have esbuild implement it too. However, I reserve the right to remove it from esbuild if it's ever removed from the specification in the future. So use it with caution.

* Fix a bug with TypeScript type parsing ([3574](https://github.com/evanw/esbuild/issues/3574))

This release fixes a bug with esbuild's TypeScript parser where a conditional type containing a union type that ends with an infer type that ends with a constraint could fail to parse. This was caused by the "don't parse a conditional type" flag not getting passed through the union type parser. Here's an example of valid TypeScript code that previously failed to parse correctly:

ts
type InferUnion<T> = T extends { a: infer U extends number } | infer U extends number ? U : never

0.19.11

* Fix TypeScript-specific class transform edge case ([3559](https://github.com/evanw/esbuild/issues/3559))

The previous release introduced an optimization that avoided transforming `super()` in the class constructor for TypeScript code compiled with `useDefineForClassFields` set to `false` if all class instance fields have no initializers. The rationale was that in this case, all class instance fields are omitted in the output so no changes to the constructor are needed. However, if all of this is the case _and_ there are `private` instance fields with initializers, those private instance field initializers were still being moved into the constructor. This was problematic because they were being inserted before the call to `super()` (since `super()` is now no longer transformed in that case). This release introduces an additional optimization that avoids moving the private instance field initializers into the constructor in this edge case, which generates smaller code, matches the TypeScript compiler's output more closely, and avoids this bug:

ts
// Original code
class Foo extends Bar {
private = 1;
public: any;
constructor() {
super();
}
}

// Old output (with esbuild v0.19.9)
class Foo extends Bar {
constructor() {
super();
this.private = 1;
}
private;
}

// Old output (with esbuild v0.19.10)
class Foo extends Bar {
constructor() {
this.private = 1;
super();
}
private;
}

// New output
class Foo extends Bar {
private = 1;
constructor() {
super();
}
}


* Minifier: allow reording a primitive past a side-effect ([3568](https://github.com/evanw/esbuild/issues/3568))

The minifier previously allowed reordering a side-effect past a primitive, but didn't handle the case of reordering a primitive past a side-effect. This additional case is now handled:

js
// Original code
function f() {
let x = false;
let y = x;
const boolean = y;
let frag = $.template(`<p contenteditable="${boolean}">hello world</p>`);
return frag;
}

// Old output (with --minify)
function f(){const e=!1;return $.template(`<p contenteditable="${e}">hello world</p>`)}

// New output (with --minify)
function f(){return $.template('<p contenteditable="false">hello world</p>')}


* Minifier: consider properties named using known `Symbol` instances to be side-effect free ([3561](https://github.com/evanw/esbuild/issues/3561))

Many things in JavaScript can have side effects including property accesses and ToString operations, so using a symbol such as `Symbol.iterator` as a computed property name is not obviously side-effect free. This release adds a special case for known `Symbol` instances so that they are considered side-effect free when used as property names. For example, this class declaration will now be considered side-effect free:

js
class Foo {
*[Symbol.iterator]() {
}
}


* Provide the `stop()` API in node to exit esbuild's child process ([3558](https://github.com/evanw/esbuild/issues/3558))

You can now call `stop()` in esbuild's node API to exit esbuild's child process to reclaim the resources used. It only makes sense to do this for a long-lived node process when you know you will no longer be making any more esbuild API calls. It is not necessary to call this to allow node to exit, and it's advantageous to not call this in between calls to esbuild's API as sharing a single long-lived esbuild child process is more efficient than re-creating a new esbuild child process for every API call. This API call used to exist but was removed in [version 0.9.0](https://github.com/evanw/esbuild/releases/v0.9.0). This release adds it back due to a user request.

0.19.10

* Fix glob imports in TypeScript files ([3319](https://github.com/evanw/esbuild/issues/3319))

This release fixes a problem where bundling a TypeScript file containing a glob import could emit a call to a helper function that doesn't exist. The problem happened because esbuild's TypeScript transformation removes unused imports (which is required for correctness, as they may be type-only imports) and esbuild's glob import transformation wasn't correctly marking the imported helper function as used. This wasn't caught earlier because most of esbuild's glob import tests were written in JavaScript, not in TypeScript.

* Fix `require()` glob imports with bundling disabled ([3546](https://github.com/evanw/esbuild/issues/3546))

Previously `require()` calls containing glob imports were incorrectly transformed when bundling was disabled. All glob imports should only be transformed when bundling is enabled. This bug has been fixed.

* Fix a panic when transforming optional chaining with `define` ([3551](https://github.com/evanw/esbuild/issues/3551), [#3554](https://github.com/evanw/esbuild/pull/3554))

This release fixes a case where esbuild could crash with a panic, which was triggered by using `define` to replace an expression containing an optional chain. Here is an example:

js
// Original code
console.log(process?.env.SHELL)

// Old output (with --define:process.env={})
/* panic: Internal error (while parsing "<stdin>") */

// New output (with --define:process.env={})
var define_process_env_default = {};
console.log(define_process_env_default.SHELL);


This fix was contributed by [hi-ogawa](https://github.com/hi-ogawa).

* Work around a bug in node's CommonJS export name detector ([3544](https://github.com/evanw/esbuild/issues/3544))

The export names of a CommonJS module are dynamically-determined at run time because CommonJS exports are properties on a mutable object. But the export names of an ES module are statically-determined at module instantiation time by using `import` and `export` syntax and cannot be changed at run time.

When you import a CommonJS module into an ES module in node, node scans over the source code to attempt to detect the set of export names that the CommonJS module will end up using. That statically-determined set of names is used as the set of names that the ES module is allowed to import at module instantiation time. However, this scan appears to have bugs (or at least, can cause false positives) because it doesn't appear to do any scope analysis. Node will incorrectly consider the module to export something even if the assignment is done to a local variable instead of to the module-level `exports` object. For example:

js
// confuseNode.js
exports.confuseNode = function(exports) {
// If this local is called "exports", node incorrectly
// thinks this file has an export called "notAnExport".
exports.notAnExport = function() {
};
};


You can see that node incorrectly thinks the file `confuseNode.js` has an export called `notAnExport` when that file is loaded in an ES module context:

console
$ node -e 'import("./confuseNode.js").then(console.log)'
[Module: null prototype] {
confuseNode: [Function (anonymous)],
default: { confuseNode: [Function (anonymous)] },
notAnExport: undefined
}


To avoid this, esbuild will now rename local variables that use the names `exports` and `module` when generating CommonJS output for the `node` platform.

* Fix the return value of esbuild's `super()` shim ([3538](https://github.com/evanw/esbuild/issues/3538))

Some people write `constructor` methods that use the return value of `super()` instead of using `this`. This isn't too common because [TypeScript doesn't let you do that](https://github.com/microsoft/TypeScript/issues/37847) but it can come up when writing JavaScript. Previously esbuild's class lowering transform incorrectly transformed the return value of `super()` into `undefined`. With this release, the return value of `super()` will now be `this` instead:

js
// Original code
class Foo extends Object {
field
constructor() {
console.log(typeof super())
}
}
new Foo

// Old output (with --target=es6)
class Foo extends Object {
constructor() {
var __super = (...args) => {
super(...args);
__publicField(this, "field");
};
console.log(typeof __super());
}
}
new Foo();

// New output (with --target=es6)
class Foo extends Object {
constructor() {
var __super = (...args) => {
super(...args);
__publicField(this, "field");
return this;
};
console.log(typeof __super());
}
}
new Foo();


* Terminate the Go GC when esbuild's `stop()` API is called ([3552](https://github.com/evanw/esbuild/issues/3552))

If you use esbuild with WebAssembly and pass the `worker: false` flag to `esbuild.initialize()`, then esbuild will run the WebAssembly module on the main thread. If you do this within a Deno test and that test calls `esbuild.stop()` to clean up esbuild's resources, Deno may complain that a `setTimeout()` call lasted past the end of the test. This happens when the Go is in the middle of a garbage collection pass and has scheduled additional ongoing garbage collection work. Normally calling `esbuild.stop()` will terminate the web worker that the WebAssembly module runs in, which will terminate the Go GC, but that doesn't happen if you disable the web worker with `worker: false`.

With this release, esbuild will now attempt to terminate the Go GC in this edge case by calling `clearTimeout()` on these pending timeouts.

* Apply `/* __NO_SIDE_EFFECTS__ */` on tagged template literals ([3511](https://github.com/evanw/esbuild/issues/3511))

Tagged template literals that reference functions annotated with a `__NO_SIDE_EFFECTS__` comment are now able to be removed via tree-shaking if the result is unused. This is a convention from [Rollup](https://github.com/rollup/rollup/pull/5024). Here is an example:

js
// Original code
const html = /* __NO_SIDE_EFFECTS__ */ (a, ...b) => ({ a, b })
html`<a>remove</a>`
x = html`<b>keep</b>`

// Old output (with --tree-shaking=true)
const html = /* __NO_SIDE_EFFECTS__ */ (a, ...b) => ({ a, b });
html`<a>remove</a>`;
x = html`<b>keep</b>`;

// New output (with --tree-shaking=true)
const html = /* __NO_SIDE_EFFECTS__ */ (a, ...b) => ({ a, b });
x = html`<b>keep</b>`;


Note that this feature currently only works within a single file, so it's not especially useful. This feature does not yet work across separate files. I still recommend using `__PURE__` annotations instead of this feature, as they have wider tooling support. The drawback of course is that `__PURE__` annotations need to be added at each call site, not at the declaration, and for non-call expressions such as template literals you need to wrap the expression in an IIFE (immediately-invoked function expression) to create a call expression to apply the `__PURE__` annotation to.

* Publish builds for IBM AIX PowerPC 64-bit ([3549](https://github.com/evanw/esbuild/issues/3549))

This release publishes a binary executable to npm for IBM AIX PowerPC 64-bit, which means that in theory esbuild can now be installed in that environment with `npm install esbuild`. This hasn't actually been tested yet. If you have access to such a system, it would be helpful to confirm whether or not doing this actually works.

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