Mcfetch

Latest version: v2.1.2

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2.1.2

Fixed
- Fixed timeout errors when fetching player skin textures.

2.1.1

Fixed
- Fixed unhandled network errors when reading skin model response (async only).

2.1.0

Added
- Added `request_retries` parameter to `Player` and `AsyncPlayer` classes.
- Added `request_retry_delay` parameter to `Player` and `AsyncPlayer` classes.
- Added `request_timeout` parameter to `Player` and `AsyncPlayer` classes.
- Added `RequestFailedError` exception class for failed exceptions.
- Added request retry system.

2.0.0

Added
- Added `dash_uuid()` function which adds dashes to an undashed UUID string

Changed (Breaking)
- Renamed `FetchPlayer` to `Player`
- Renamed `AsyncFetchPlayer` to `AsyncPlayer`
- Removed `name` and `uuid` class init parameters in favour of a singular `player` parameter

Removed
- Removed `FetchPlayer2`
- Removed `AsyncFetchPlayer2`

1.1.1

Updated version in setup

1.1.0

• Added `skin_url` and `skin_texture` properties
• Added dynamic player identification (`FetchPlayer2`)
• Added asynchronous version (`AsyncFetchPlayer`, `AsyncFetchPlayer2`)

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