As well as a number of bug fixes, this version includes a new version of SDL, which includes a number of improvements in areas like vsync, game controller support, audio quality, and IME text input support.
The release notes for the SDL 2.26.x series has more information
- https://github.com/libsdl-org/SDL/releases/tag/release-2.26.0
- https://github.com/libsdl-org/SDL/releases/tag/release-2.26.1
- https://github.com/libsdl-org/SDL/releases/tag/release-2.26.2
- https://github.com/libsdl-org/SDL/releases/tag/release-2.26.3
- https://github.com/libsdl-org/SDL/releases/tag/release-2.26.4
What's Changed
* 2.3.0 -> 2.4.0.dev1 by illume in https://github.com/pygame/pygame/pull/3760
* Fix docs for `cursors.Cursor.copy()` by MarcellPerger1 in https://github.com/pygame/pygame/pull/3762
* base: Remove pygame_parachute by illume in https://github.com/pygame/pygame/pull/3768
* mouse mouse_get_rel: Fix for SCALED by illume in https://github.com/pygame/pygame/pull/3769
* github: Remove unused files by illume in https://github.com/pygame/pygame/pull/3771
* buildconfig: SDL 2.26.4 by illume in https://github.com/pygame/pygame/pull/3770
* sysfont: Fix sysfont on macos on failure of fc-list by illume in https://github.com/pygame/pygame/pull/3772