-----------
* The ``anims`` module has been rewritten with various new functionality,
including:
+ You can now use anims with your own classes by subclassing ``Animable``.
+ Added ``ease``, ``ease_in``, and ``ease_out`` anims.
+ Added support for chaining anims sequentially without using a scheduler.
+ ``AnimPointer`` added for reading from a memory address.
+ ``start`` and ``end`` argments for ``lerp`` etc. can now be anims.
* Added ``aabb_collide()`` function for doing bounding box collision.
* Removed the ``chipmunkglue`` module -- it's no longer needed for integrating
with chipmunk. (See the example for the new way to do it using
``AnimPointer``.)
* ``__import__()`` is now used for importing pyglet and pygame, so blacklists
aren't needed for tools like py2exe.
* Deprecated ``init_display`` function.
* Deprecated ``fonts`` module and ``vertexarrays`` module.
* Windows binaries are finally compiled with -O3. (I found the troublesome
optimization.)