Shaderflow

Latest version: v0.8.0

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2024.1.11

A **ShaderFlow** release for **Linux** and **Windows** using **Pyapp** and workarounds for Path Dependencies
- The binaries are small as they are installed at runtime, only contain the Code and boostrapping, list of dependencies
- Includes a few demo scenes, most notably the `default` one
- FFmpeg is included using `imageio-ffmpeg`, you have all functionality

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**Warning:** You can run `./binary self restore` to reinstall a faulty Virtual Environment, it's not automatic currently

0.8.0

**✅ Full change-log**: https://brokensrc.dev/about/changelog/#0.8.0

<sub>**Made** in [this](https://github.com/BrokenSource/BrokenSource/actions/runs/11543058984) GitHub Actions run</sub>

0.7.0

**📦 Urgent release due the high influx of users, welcome! 🙂**

**Note**: There are **no bundled scenes** in the executables anymore!

Major changes and improvements:
- Too much to list, sorry!

I'll try keeping track of the changelog for the future!

<sup><b>MacOS:</b> Executables are <b>completely untested</b>, feedback is welcome, use at your own risk!</sup>

0.3.1

Experimental release with newer architecture of single wheel distribution. Powered by [PyApp](https://github.com/ofek/pyapp)

**Note:** The binaries are small as are bootstrapped at runtime. See PyApp for more details.

**Note**: The executable will list all scenes and quit by default, seemingly crashing at the end of installation, and immediately on subsequent ones. You're supposed to open a terminal on the folder and run `./shaderflow-linux-amd64-0.3.1.bin` to see scenes and `./shaderflow.. (scene name)` to run it, or `./shaderflow file.py (same as before)` for custom files. Use `--help` for rendering and exporting options `shaderflow (scene) --help`.

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