* An integration test that uses the main demo script (boosts the test coverage a lot)
* Improvements to how neighboring tiles are handling in type recipes.
* Non-convex tilings: Stanley Park, Islamic Hex and Stars, Islamic Stars and Crosses.
* More tiling types: Valemount, Cloverdale,
* More metadata: aspect ratio, which allows for rendering of nice looking 2D tilings (`simple_2d` option)
* "extra parameters" for Tessagon types (included in metadata). `WeaveTessagon` and `BigHexTriTessagon` have extra parameters.
* Mysterious `parallelogram_vectors` feature. It now drives the working of the `rot_factor` feature and allows for many possibilities (provided that you can figure it out)
* AlternatingTiles for specific types, and nascent rotational symmetry feature.
* Many refactorings of internal code