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* Major enhancements to the ephys server/GUI code to use normal (or
slightly modified) demo scripts in this environment were done by Imran
Ali and Lachlan Dowd in the lab of David O'Carroll at the University
of Adelaide.
* An initial patch for stereo support sent by Yuichi Sakano and Kevin
J. MacKenzie at York University.
* Parallel port enhancements by Hubertus Becker, University of
T�bingen.
* Arrow and FilledCircle stimuli by Hubertus Becker, University of
T�bingen.
* DaqKeyboard and ResponseControl by Hubertus Becker, University of T�bingen.
* Full screen anti-aliasing support (FSAA) by Mark Halko, Boston
University.
* Various patches by Tony Arkles (University of Saskatchewan),
including a suggestion to separate camera motions from the
GL_PROJECTION matrix and put them in the GL_MODELVIEW matrix, where
they belong.
* Patch for VISIONEGG_SYSTEM_DIR by Nick Knouf, MIT.
* Added win32_vretrace.WaitForRetrace() (but it's not used for much,
yet)
* Enhancements to EPhys Server/GUI sequencer
* Added 'lat-long rectangle' to available 3D masking windows
* Moved controller.CONSTANTS into FlowControl module namespace
* Numerous bugfixes