Gi-loadouts

Latest version: v0.1.5

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0.1.5

What's Changed
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/260
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/262
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/264
* Add the recently added character Lan Yan to the GI Loadouts roster by sdglitched in https://github.com/gridhead/gi-loadouts/pull/263
* Version bump from v0.1.4 to v0.1.5 by gridhead in https://github.com/gridhead/gi-loadouts/pull/265

Characters added

Lan Yan

![image](https://github.com/user-attachments/assets/5c1ef99b-466e-4032-8764-b838324607e4)

![image](https://github.com/user-attachments/assets/788870e6-d17b-4acc-88b3-dc41b94e66d4)

**Full Changelog**: https://github.com/gridhead/gi-loadouts/compare/0.1.4...0.1.5

0.1.4

What's Changed
* Include codebase testing for Python 3.13 release by gridhead in https://github.com/gridhead/gi-loadouts/pull/245
* Add the recently added character `Mavuika` to the GI Loadouts roster by gridhead in https://github.com/gridhead/gi-loadouts/pull/246
* Add the recently added character `Citlali` to the GI Loadouts roster by gridhead in https://github.com/gridhead/gi-loadouts/pull/247
* Add the recently added weapon `A Thousand Blazing Suns` to the GI Loadouts roster by gridhead in https://github.com/gridhead/gi-loadouts/pull/248
* Add the recently added weapon `Starcaller's Watch` to the GI Loadouts roster by gridhead in https://github.com/gridhead/gi-loadouts/pull/250
* Correct commentary additions on weapon codebase by gridhead in https://github.com/gridhead/gi-loadouts/pull/249
* Add compatibility for Python 3.12 and Python 3.13 testing by gridhead in https://github.com/gridhead/gi-loadouts/pull/254
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/239
* Include a disclaimer section in the project docs by gridhead in https://github.com/gridhead/gi-loadouts/pull/256
* Stage the release for Genshin Impact v5.3 Phase 1 by gridhead in https://github.com/gridhead/gi-loadouts/pull/257
* Add the missing `refi_stat` values for new weapon `Starcaller's Watch` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/258

Characters added

Mavuika

![400022619-602e6c00-c2b9-422e-8d80-e1914758890d](https://github.com/user-attachments/assets/268ac110-c705-47c1-958f-2924909b0142)

![400022708-06c8e34f-a612-4acc-9606-4cc8016e124e](https://github.com/user-attachments/assets/064bae5b-b14d-4a5d-8e91-70c98f6c1444)

Citlali

![400023458-d7655f16-7813-4cd8-8396-255cd1b1ceed](https://github.com/user-attachments/assets/d3813991-d796-43f9-b890-95c0e22a2350)

![400023569-585de016-911f-4594-a3a1-b490f662f506](https://github.com/user-attachments/assets/ff712788-5777-400b-874f-4039d3e8f31b)

Weapons added

A Thousand Blazing Suns

![400025175-95d22238-8a93-433c-93b7-c4e6399bc034](https://github.com/user-attachments/assets/3532fea7-8584-4e9b-b782-a9e7dd26e81d)

Starcaller's Watch

![400025765-3b7f58ab-ead3-4f5e-a07d-b4313bdfc1a5](https://github.com/user-attachments/assets/9a854ee6-1ae6-4b0e-966d-e3b77b1d745e)

**Full Changelog**: https://github.com/gridhead/gi-loadouts/compare/0.1.3...0.1.4

0.1.3

What's Changed
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/226
* Add new weapon information from v5.2 Phase 1 and their test cases by sdglitched in https://github.com/gridhead/gi-loadouts/pull/224
* Update project and compatibility to v5.2 Phase 1 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/225
* Add new character information from v5.2 Phase 1 and their test cases by sdglitched in https://github.com/gridhead/gi-loadouts/pull/223
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/230
* Add weapon from v5.2 Event and test cases by Ptchopat in https://github.com/gridhead/gi-loadouts/pull/229
* Bug report templates by TAKI12T in https://github.com/gridhead/gi-loadouts/pull/231
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/233
* Fix issue 163: Fix the tests for the Sword weapon called Sword of De… by Ptchopat in https://github.com/gridhead/gi-loadouts/pull/232
* Reduce planned functionality with artwork for constellations and profiles by gridhead in https://github.com/gridhead/gi-loadouts/pull/235
* Converge the coverage config to the project config by gridhead in https://github.com/gridhead/gi-loadouts/pull/237
* Correct the compatible version/phase by sdglitched in https://github.com/gridhead/gi-loadouts/pull/238

Characters added

Chasca

![{9E2AB6BD-AD7C-4A1E-81F0-8279BDEECABA}](https://github.com/user-attachments/assets/438cba1d-59a9-47ab-b5d3-ed9e9f64d2e5)

![{5A5156BC-C451-413D-93F1-9056838EDDA8}](https://github.com/user-attachments/assets/b4b0b1b5-af2d-4f9d-adf6-c4b31f274a24)

Ororon

![{3F9B554F-16A8-4ACB-B822-F697EBBCD162}](https://github.com/user-attachments/assets/4e6e5319-fd89-4e6b-8561-2f9c9d552b44)

![{DA51C8EA-F0DA-4D11-BF81-0D4BF54AC29B}](https://github.com/user-attachments/assets/d1a88194-1361-48f7-a4e9-03feee1c6e24)

Weapons added

Astral Vulture's Crimson Plumage

![image](https://github.com/user-attachments/assets/3edce17d-377c-41ba-aa2e-4c20f2ab74c8)

Flower-Wreathed Feathers

![image](https://github.com/user-attachments/assets/f91041b5-c568-4776-9e34-405f06259b68)

Waveriding Whirl

![image](https://github.com/user-attachments/assets/36bacd19-6f24-4844-958d-44fd0b796a02)

Calamity of Eshu

![image](https://github.com/user-attachments/assets/e9a18fea-629b-45c1-9cb7-b3787749d260)

New Contributors
* Ptchopat made their first contribution in https://github.com/gridhead/gi-loadouts/pull/229
* TAKI12T made their first contribution in https://github.com/gridhead/gi-loadouts/pull/231

**Full Changelog**: https://github.com/gridhead/gi-loadouts/compare/0.1.2...0.1.3

0.1.2

What's Changed
* Update dependency pytest-cov to v6 by renovate in https://github.com/gridhead/gi-loadouts/pull/205
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/206
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/207
* Modify CI to run on pull_request as well by sdglitched in https://github.com/gridhead/gi-loadouts/pull/216
* Add new character and weapon info from v5.1 Phase 1 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/211
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/217
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/219
* Version bump from v0.1.1 to v0.1.2 by gridhead in https://github.com/gridhead/gi-loadouts/pull/218
* Update compatible version to v5.1 Phase 2 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/220

**Full Changelog**: https://github.com/gridhead/gi-loadouts/compare/0.1.1...0.1.2

0.1.1

What's Changed
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/159
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/167
* Add test for `output` window by sdglitched in https://github.com/gridhead/gi-loadouts/pull/169
* Check saving/loading functionality for artifact sets by sdglitched in https://github.com/gridhead/gi-loadouts/pull/170
* Check saving/loading functionality for weapons by sdglitched in https://github.com/gridhead/gi-loadouts/pull/171
* Instantiate weapon object when needed by sdglitched in https://github.com/gridhead/gi-loadouts/pull/175
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/177
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/180
* Add test for `scan` window by sdglitched in https://github.com/gridhead/gi-loadouts/pull/178
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/183
* Add tests for the remaining part of the codebase by sdglitched in https://github.com/gridhead/gi-loadouts/pull/184
* Add test of type of weapon by sdglitched in https://github.com/gridhead/gi-loadouts/pull/187
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/189
* Update dependency pillow to v11 by renovate in https://github.com/gridhead/gi-loadouts/pull/188
* Establish testing of the functional part of the codebase by gridhead in https://github.com/gridhead/gi-loadouts/pull/154
* Update dependencies lockfile to the latest version by gridhead in https://github.com/gridhead/gi-loadouts/pull/191
* Update all non-major dependencies by renovate in https://github.com/gridhead/gi-loadouts/pull/182
* Update README.md with correct links for git by Ank-22 in https://github.com/gridhead/gi-loadouts/pull/194
* Add new character and weapon information released in Genshin Impact v5.0 Phase 2 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/192
* Add exception handling in the destructor `scan/rule.py` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/196
* Remove `pytest-memray` from the project dependencies by gridhead in https://github.com/gridhead/gi-loadouts/pull/195
* Allow including screenshots from the clipboard using keyboard shortcuts + drag-and-drop by gridhead in https://github.com/gridhead/gi-loadouts/pull/197
* Bump version from v0.1.0 to v0.1.1 by gridhead in https://github.com/gridhead/gi-loadouts/pull/199
* Fix the GitHub Actions CI after Fedora Linux 41 update by gridhead in https://github.com/gridhead/gi-loadouts/pull/201
* Update the project documentation by gridhead in https://github.com/gridhead/gi-loadouts/pull/200
* Add remaining new screenshots after the changes by gridhead in https://github.com/gridhead/gi-loadouts/pull/202
* Add check for `filepath` to return either `False` or `True` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/204

New Contributors
* Ank-22 made their first contribution in https://github.com/gridhead/gi-loadouts/pull/194

**Full Changelog**: https://github.com/gridhead/gi-loadouts/compare/0.1.0...0.1.1

0.1.0

What's Changed
* Shape the initial release of the project by gridhead in https://github.com/gridhead/gi-loadouts/pull/25
* Match `Wish` asset dimensions of `Aether` and `Lumine` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/33
* Rework the final output screen with a renewed design by gridhead in https://github.com/gridhead/gi-loadouts/pull/34
* Reform the refinement calculation based on the newly added data classes by gridhead in https://github.com/gridhead/gi-loadouts/pull/41
* Rework the `ATK`, `DEF` and `HP` character returns as `STAT` type by gridhead in https://github.com/gridhead/gi-loadouts/pull/43
* Setup automated builds continuous integration workflow by gridhead in https://github.com/gridhead/gi-loadouts/pull/44
* Include the vision colours in the enumeration by gridhead in https://github.com/gridhead/gi-loadouts/pull/45
* Unify the rarity data classes for consistency by gridhead in https://github.com/gridhead/gi-loadouts/pull/47
* Add tooltip for multiple elements on the user interface by sdglitched in https://github.com/gridhead/gi-loadouts/pull/55
* Add new information of characters released in Genshin Impact v5.0 Phase 1 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/63
* Remove check `weap_area_refn != ""` from func weap_keep by sdglitched in https://github.com/gridhead/gi-loadouts/pull/65
* Set weapon type as `Claymore` for `Dori` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/66
* Use absolute values for delta calculation by gridhead in https://github.com/gridhead/gi-loadouts/pull/67
* Configure automated code quality checks by gridhead in https://github.com/gridhead/gi-loadouts/pull/68
* Scrap the needless `FontAwesome Regular` font face by gridhead in https://github.com/gridhead/gi-loadouts/pull/70
* Show `CV` calculation at the final output window by sdglitched in https://github.com/gridhead/gi-loadouts/pull/73
* Add `banner` and `namecard` assets for `Aether` and `Lumine` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/74
* Add new dialog boxes for `LICENSE` and `DOCUMENTATION` by gridhead in https://github.com/gridhead/gi-loadouts/pull/75
* Update the project classifiers by gridhead in https://github.com/gridhead/gi-loadouts/pull/80
* Instantiate the character listings for `__charmaps__` object by gridhead in https://github.com/gridhead/gi-loadouts/pull/81
* Restructure the elements on the header area by gridhead in https://github.com/gridhead/gi-loadouts/pull/82
* Change event condition from index change to text change by gridhead in https://github.com/gridhead/gi-loadouts/pull/83
* Add new information of artifacts released in Genshin Impact v5.0 Phase 1 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/84
* Move the `Level` drop-down above `Constellation` drop-down by sdglitched in https://github.com/gridhead/gi-loadouts/pull/91
* Configure Renovate by renovate in https://github.com/gridhead/gi-loadouts/pull/95
* Update dependency ruff to ^0.2.0 || ^0.3.0 || ^0.6.0 by renovate in https://github.com/gridhead/gi-loadouts/pull/96
* Manage stored artifacts before building more by gridhead in https://github.com/gridhead/gi-loadouts/pull/94
* Initialize the project documentation by gridhead in https://github.com/gridhead/gi-loadouts/pull/85
* Modify README.md by DhruvBhirud in https://github.com/gridhead/gi-loadouts/pull/100
* Fix the URL of image in README.md by DhruvBhirud in https://github.com/gridhead/gi-loadouts/pull/101
* Fetch artifact name from ArtiList while saving by sdglitched in https://github.com/gridhead/gi-loadouts/pull/102
* Rename the SecoStatType members to match the naming convention by sdglitched in https://github.com/gridhead/gi-loadouts/pull/103
* Add new information of weapons released in Genshin Impact v5.0 Phase 1 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/105
* Rephrase `Artifact team` with `Artifact set` in status bar and exceptions by sdglitched in https://github.com/gridhead/gi-loadouts/pull/107
* Add OCR support for scanning artifacts by gridhead in https://github.com/gridhead/gi-loadouts/pull/108
* Move the `Level` drop-down below the `Constellation` drop-down by sdglitched in https://github.com/gridhead/gi-loadouts/pull/115
* Rework the documentation with the OCR feature by gridhead in https://github.com/gridhead/gi-loadouts/pull/114
* Apply logical correction in `SAVE` and `LOAD` for weapons with no refinement by sdglitched in https://github.com/gridhead/gi-loadouts/pull/117
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/123
* Modify logic of `MAINSTAT` scanning and correct the `REGEX` for ER by sdglitched in https://github.com/gridhead/gi-loadouts/pull/126
* Adjust text truncation of artifact names and teams by gridhead in https://github.com/gridhead/gi-loadouts/pull/128
* Allow users to report issues conveniently by gridhead in https://github.com/gridhead/gi-loadouts/pull/127
* Recommend attempting other screenshots for precision by gridhead in https://github.com/gridhead/gi-loadouts/pull/129
* Implement support for the GOOD format by gridhead in https://github.com/gridhead/gi-loadouts/pull/122
* Add shields and badges to the `README.md` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/134
* Lower the superficial frames distinctiveness by gridhead in https://github.com/gridhead/gi-loadouts/pull/138
* Remove invalid icon tooltip from the scanning dialog by gridhead in https://github.com/gridhead/gi-loadouts/pull/139
* Reword the placeholder text in scanning dialog by gridhead in https://github.com/gridhead/gi-loadouts/pull/140
* Wipe cache left over from previous sessions by gridhead in https://github.com/gridhead/gi-loadouts/pull/144
* Rework the documentation after adding GOOD support by gridhead in https://github.com/gridhead/gi-loadouts/pull/142
* Move the build target from Ubuntu to Fedora environment by gridhead in https://github.com/gridhead/gi-loadouts/pull/147
* Step up compression level and step down retention days by gridhead in https://github.com/gridhead/gi-loadouts/pull/146
* Move the scanning operation to another thread by gridhead in https://github.com/gridhead/gi-loadouts/pull/145
* Add new screenshots for the documentation by gridhead in https://github.com/gridhead/gi-loadouts/pull/150
* Include other authors to the project specification by gridhead in https://github.com/gridhead/gi-loadouts/pull/151
* Add util function to show and reset status bar message with timeout by sdglitched in https://github.com/gridhead/gi-loadouts/pull/149
* Make minor adjustments to the documentation by gridhead in https://github.com/gridhead/gi-loadouts/pull/152
* Version bump from `v0.1.0a2` to `v0.1.0` by gridhead in https://github.com/gridhead/gi-loadouts/pull/157

New Contributors
* gridhead made their first contribution in https://github.com/gridhead/gi-loadouts/pull/25
* sdglitched made their first contribution in https://github.com/gridhead/gi-loadouts/pull/33
* renovate made their first contribution in https://github.com/gridhead/gi-loadouts/pull/95
* DhruvBhirud made their first contribution in https://github.com/gridhead/gi-loadouts/pull/100

**Full Changelog**: https://github.com/gridhead/gi-loadouts/commits/0.1.0

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