Gi-loadouts

Latest version: v0.1.2

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0.1.2

What's Changed
* Update dependency pytest-cov to v6 by renovate in https://github.com/gridhead/gi-loadouts/pull/205
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/206
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/207
* Modify CI to run on pull_request as well by sdglitched in https://github.com/gridhead/gi-loadouts/pull/216
* Add new character and weapon info from v5.1 Phase 1 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/211
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/217
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/219
* Version bump from v0.1.1 to v0.1.2 by gridhead in https://github.com/gridhead/gi-loadouts/pull/218
* Update compatible version to v5.1 Phase 2 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/220

**Full Changelog**: https://github.com/gridhead/gi-loadouts/compare/0.1.1...0.1.2

0.1.1

What's Changed
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/159
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/167
* Add test for `output` window by sdglitched in https://github.com/gridhead/gi-loadouts/pull/169
* Check saving/loading functionality for artifact sets by sdglitched in https://github.com/gridhead/gi-loadouts/pull/170
* Check saving/loading functionality for weapons by sdglitched in https://github.com/gridhead/gi-loadouts/pull/171
* Instantiate weapon object when needed by sdglitched in https://github.com/gridhead/gi-loadouts/pull/175
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/177
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/180
* Add test for `scan` window by sdglitched in https://github.com/gridhead/gi-loadouts/pull/178
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/183
* Add tests for the remaining part of the codebase by sdglitched in https://github.com/gridhead/gi-loadouts/pull/184
* Add test of type of weapon by sdglitched in https://github.com/gridhead/gi-loadouts/pull/187
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/189
* Update dependency pillow to v11 by renovate in https://github.com/gridhead/gi-loadouts/pull/188
* Establish testing of the functional part of the codebase by gridhead in https://github.com/gridhead/gi-loadouts/pull/154
* Update dependencies lockfile to the latest version by gridhead in https://github.com/gridhead/gi-loadouts/pull/191
* Update all non-major dependencies by renovate in https://github.com/gridhead/gi-loadouts/pull/182
* Update README.md with correct links for git by Ank-22 in https://github.com/gridhead/gi-loadouts/pull/194
* Add new character and weapon information released in Genshin Impact v5.0 Phase 2 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/192
* Add exception handling in the destructor `scan/rule.py` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/196
* Remove `pytest-memray` from the project dependencies by gridhead in https://github.com/gridhead/gi-loadouts/pull/195
* Allow including screenshots from the clipboard using keyboard shortcuts + drag-and-drop by gridhead in https://github.com/gridhead/gi-loadouts/pull/197
* Bump version from v0.1.0 to v0.1.1 by gridhead in https://github.com/gridhead/gi-loadouts/pull/199
* Fix the GitHub Actions CI after Fedora Linux 41 update by gridhead in https://github.com/gridhead/gi-loadouts/pull/201
* Update the project documentation by gridhead in https://github.com/gridhead/gi-loadouts/pull/200
* Add remaining new screenshots after the changes by gridhead in https://github.com/gridhead/gi-loadouts/pull/202
* Add check for `filepath` to return either `False` or `True` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/204

New Contributors
* Ank-22 made their first contribution in https://github.com/gridhead/gi-loadouts/pull/194

**Full Changelog**: https://github.com/gridhead/gi-loadouts/compare/0.1.0...0.1.1

0.1.0

What's Changed
* Shape the initial release of the project by gridhead in https://github.com/gridhead/gi-loadouts/pull/25
* Match `Wish` asset dimensions of `Aether` and `Lumine` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/33
* Rework the final output screen with a renewed design by gridhead in https://github.com/gridhead/gi-loadouts/pull/34
* Reform the refinement calculation based on the newly added data classes by gridhead in https://github.com/gridhead/gi-loadouts/pull/41
* Rework the `ATK`, `DEF` and `HP` character returns as `STAT` type by gridhead in https://github.com/gridhead/gi-loadouts/pull/43
* Setup automated builds continuous integration workflow by gridhead in https://github.com/gridhead/gi-loadouts/pull/44
* Include the vision colours in the enumeration by gridhead in https://github.com/gridhead/gi-loadouts/pull/45
* Unify the rarity data classes for consistency by gridhead in https://github.com/gridhead/gi-loadouts/pull/47
* Add tooltip for multiple elements on the user interface by sdglitched in https://github.com/gridhead/gi-loadouts/pull/55
* Add new information of characters released in Genshin Impact v5.0 Phase 1 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/63
* Remove check `weap_area_refn != ""` from func weap_keep by sdglitched in https://github.com/gridhead/gi-loadouts/pull/65
* Set weapon type as `Claymore` for `Dori` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/66
* Use absolute values for delta calculation by gridhead in https://github.com/gridhead/gi-loadouts/pull/67
* Configure automated code quality checks by gridhead in https://github.com/gridhead/gi-loadouts/pull/68
* Scrap the needless `FontAwesome Regular` font face by gridhead in https://github.com/gridhead/gi-loadouts/pull/70
* Show `CV` calculation at the final output window by sdglitched in https://github.com/gridhead/gi-loadouts/pull/73
* Add `banner` and `namecard` assets for `Aether` and `Lumine` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/74
* Add new dialog boxes for `LICENSE` and `DOCUMENTATION` by gridhead in https://github.com/gridhead/gi-loadouts/pull/75
* Update the project classifiers by gridhead in https://github.com/gridhead/gi-loadouts/pull/80
* Instantiate the character listings for `__charmaps__` object by gridhead in https://github.com/gridhead/gi-loadouts/pull/81
* Restructure the elements on the header area by gridhead in https://github.com/gridhead/gi-loadouts/pull/82
* Change event condition from index change to text change by gridhead in https://github.com/gridhead/gi-loadouts/pull/83
* Add new information of artifacts released in Genshin Impact v5.0 Phase 1 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/84
* Move the `Level` drop-down above `Constellation` drop-down by sdglitched in https://github.com/gridhead/gi-loadouts/pull/91
* Configure Renovate by renovate in https://github.com/gridhead/gi-loadouts/pull/95
* Update dependency ruff to ^0.2.0 || ^0.3.0 || ^0.6.0 by renovate in https://github.com/gridhead/gi-loadouts/pull/96
* Manage stored artifacts before building more by gridhead in https://github.com/gridhead/gi-loadouts/pull/94
* Initialize the project documentation by gridhead in https://github.com/gridhead/gi-loadouts/pull/85
* Modify README.md by DhruvBhirud in https://github.com/gridhead/gi-loadouts/pull/100
* Fix the URL of image in README.md by DhruvBhirud in https://github.com/gridhead/gi-loadouts/pull/101
* Fetch artifact name from ArtiList while saving by sdglitched in https://github.com/gridhead/gi-loadouts/pull/102
* Rename the SecoStatType members to match the naming convention by sdglitched in https://github.com/gridhead/gi-loadouts/pull/103
* Add new information of weapons released in Genshin Impact v5.0 Phase 1 by sdglitched in https://github.com/gridhead/gi-loadouts/pull/105
* Rephrase `Artifact team` with `Artifact set` in status bar and exceptions by sdglitched in https://github.com/gridhead/gi-loadouts/pull/107
* Add OCR support for scanning artifacts by gridhead in https://github.com/gridhead/gi-loadouts/pull/108
* Move the `Level` drop-down below the `Constellation` drop-down by sdglitched in https://github.com/gridhead/gi-loadouts/pull/115
* Rework the documentation with the OCR feature by gridhead in https://github.com/gridhead/gi-loadouts/pull/114
* Apply logical correction in `SAVE` and `LOAD` for weapons with no refinement by sdglitched in https://github.com/gridhead/gi-loadouts/pull/117
* Automated dependency updates for GI Loadouts by renovate in https://github.com/gridhead/gi-loadouts/pull/123
* Modify logic of `MAINSTAT` scanning and correct the `REGEX` for ER by sdglitched in https://github.com/gridhead/gi-loadouts/pull/126
* Adjust text truncation of artifact names and teams by gridhead in https://github.com/gridhead/gi-loadouts/pull/128
* Allow users to report issues conveniently by gridhead in https://github.com/gridhead/gi-loadouts/pull/127
* Recommend attempting other screenshots for precision by gridhead in https://github.com/gridhead/gi-loadouts/pull/129
* Implement support for the GOOD format by gridhead in https://github.com/gridhead/gi-loadouts/pull/122
* Add shields and badges to the `README.md` by sdglitched in https://github.com/gridhead/gi-loadouts/pull/134
* Lower the superficial frames distinctiveness by gridhead in https://github.com/gridhead/gi-loadouts/pull/138
* Remove invalid icon tooltip from the scanning dialog by gridhead in https://github.com/gridhead/gi-loadouts/pull/139
* Reword the placeholder text in scanning dialog by gridhead in https://github.com/gridhead/gi-loadouts/pull/140
* Wipe cache left over from previous sessions by gridhead in https://github.com/gridhead/gi-loadouts/pull/144
* Rework the documentation after adding GOOD support by gridhead in https://github.com/gridhead/gi-loadouts/pull/142
* Move the build target from Ubuntu to Fedora environment by gridhead in https://github.com/gridhead/gi-loadouts/pull/147
* Step up compression level and step down retention days by gridhead in https://github.com/gridhead/gi-loadouts/pull/146
* Move the scanning operation to another thread by gridhead in https://github.com/gridhead/gi-loadouts/pull/145
* Add new screenshots for the documentation by gridhead in https://github.com/gridhead/gi-loadouts/pull/150
* Include other authors to the project specification by gridhead in https://github.com/gridhead/gi-loadouts/pull/151
* Add util function to show and reset status bar message with timeout by sdglitched in https://github.com/gridhead/gi-loadouts/pull/149
* Make minor adjustments to the documentation by gridhead in https://github.com/gridhead/gi-loadouts/pull/152
* Version bump from `v0.1.0a2` to `v0.1.0` by gridhead in https://github.com/gridhead/gi-loadouts/pull/157

New Contributors
* gridhead made their first contribution in https://github.com/gridhead/gi-loadouts/pull/25
* sdglitched made their first contribution in https://github.com/gridhead/gi-loadouts/pull/33
* renovate made their first contribution in https://github.com/gridhead/gi-loadouts/pull/95
* DhruvBhirud made their first contribution in https://github.com/gridhead/gi-loadouts/pull/100

**Full Changelog**: https://github.com/gridhead/gi-loadouts/commits/0.1.0

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