Pyviz3d

Latest version: v0.3.5

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0.2

- 0.3: Overall cleanup and support for blender renderings.
- 0.2.32: Bug fixes.
- 0.2.30: Add labels and include bootstrap files.
- 0.2.27: Replaced euler angles with quaternions for objects.
- 0.2.26: Specify camera up vector and bug fix.
- 0.2.25: Bug fixes.
- 0.2.24: Add arrows.
- 0.2.23: Add segments.
- 0.2.22: Add (oriented) bounding boxes.
- 0.2.21: Add .obj meshes and other overall improvements.
- 0.2.19: Add verbose flag to save function.
- 0.2.18: Several smaller improvements, including colors for lines, alpha value for point clouds when no color is provided and assertions for shapes.
- 0.2.12: Add alpha value to point clouds and folders to gui. Add progress bar while loading elements. Add camera object.
- 0.2.11: Add phong shading to point clouds.
- 0.2.10: Add lines primitives. Can for example be used to display normals.
- 0.2.9: Add object parameter `visible` indicating wether the object is visible on default or not.

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