32blit

Latest version: v0.7.4

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0.2.0

* New: Version tool: 32blit version
* Packer: Format support for wildcard asset names

Wildcard asset names support the following tokens:

* `filename` - just file name, without extension
* `filepath` - full file path, without extension
* `fullname` - just file name, with extension
* `fullpath` - full file path, with extension
* `type` - asset type, eg: "map"
* `subtype` - asset subtype, eg: "tmx"

For example, the following `assets.yml` and two level files `assets/level01.tmx` and `assets/level02.tmx`:

yml
assets.cpp:
prefix: asset_
assets/level*.tmx:
name: "{type}_{filename}"


Will output:

c++
extern const uint8_t asset_map_level01[];
extern const uint32_t asset_map_level01_length;
extern const uint8_t asset_map_level02[];
extern const uint32_t asset_map_level02_length;

0.1.4

* New: migrated PIC relocs tool into tools

0.1.3

* Packer: Fix asset path handing to be relative to working directory

0.1.2

* Flasher: Add list/del commands
* Packer: Fix bug where asset packer shared class instances and state
* Metadata: Find images when building from a config not in working directory
* Metadata: Require only one of --file or --config options

0.1.1

* Export metadata config to CMake
* Add support for packing metadata splash to icns format for macOS

0.1.0

* Fix palettes to support 256 colours (count will be 0)
* Parse metadata and relocations with Construct
* Breaking: Packed image format has changed!

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