Add
- `sprite` is\_touching()
- `sprite` touching\_any()
- `sprite` kill
GAME - WindowShown
GAME - WindowMoved
GAME - VideoExpose
GAME - WindowExposed
GAME - ActiveEvent
GAME - WindowFocusGained
GAME - WindowTakeFocus
GAME - KeyDown
GAME - KeyUp
GAME - ActiveEvent
GAME - WindowEnter
GAME - MouseMotion
GAME - MouseMotion
GAME - MouseMotion
GAME - MouseMotion
GAME - MouseMotion
GAME - MouseMotion
GAME - ActiveEvent
GAME - WindowLeave
GAME - WindowTakeFocus
GAME - WindowClose