Adafruit-circuitpython-circuitplayground

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2.0.1

Library size reduced by about 630 bytes when loaded into memory, about 12% smaller.

No functionality changes except that graceful error checking for CircuitPython versions before 2.2.0 has been removed. These versions will still fail, but less elegantly.

Thanks kattni for testing and review!

2.0.0

Updates to `start_tone` and `play_file` to allow them to work with the changes to `audioio` made for 3.0. Backwards compatibility maintained for 2.x.

To use in CircuitPython, simply include `from adafruit_circuitplayground.express import cpx` at the top of your file. The library is built into CircuitPython for Circuit Playground Express.

Read the [docs](https://circuitpython.readthedocs.io/projects/circuitplayground/en/latest/index.html) for info on how to use it.

1.2.2

1.2.1

Thanks to sommersoft for the great work!

1.2.0

Added the following files: acceleration.py, pixels.py, shake.py, tapdetect.py, tapdetectsimple.py, tone.py, and touched.py in the examples folder

1.1.0

Tap detection is now configurable using `cpx.detect_taps` to determine whether to look for single or double-taps.

Improved documentation with examples for using `detect_taps` and `tapped`.

Designed to work with CircuitPython 2.2 or newer (currently available as 2.2rc1). This library will work with older versions of CircuitPython, although some functionality will not be available.

To use in CircuitPython, simply install the [Adafruit CircuitPython bundle](https://github.com/adafruit/Adafruit_CircuitPython_Bundle/releases) or the zip from here that matches the version of CircuitPython you are using.

Read the [docs](https://circuitpython.readthedocs.io/projects/circuitplayground/en/latest/adafruit_circuitplayground/index.html) for info and examples.

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