* Resident exits are named-tuples. * Resident class provides `focus` property. * Multiple fixes to StoryStager.
0.56.0
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* By default, text in `code` emphasis is expanded into a form/button which posts the text as a command.
0.55.0
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* Improved behaviour in StoryStager for populating types. * Minor improvement to asset path reporting. * Case conversion on StoryStager state lookup. * Expect Events from busker. * New method `monitor_context` to process Events.
0.54.0
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* Add `resident` module and tests. * Add `storystager` module and tests. * `discover_assets` accepts keyword arguments. * `storybuilder` module renamed from `story`.
0.53.0
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* ballader.lite no longer depends on turberfield-utils. * Added reporting of Loader.staging discovery. * Added `evaluation` as an alias for `Fruition.transition`.
0.52.0
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* WorldBuilder does not generate any entities by default. * Better use of kwarg parameters. * Fix a bug in deep copy of Entity. * Add busker as a dependency * Use busker.stager to load stage files.