Blinka-displayio-pygamedisplay

Latest version: v2.4.0

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2.0.0

This release brings back the real auto refresh functionality that relies on python threading to initiate the refresh. Thank you bablokb for the fixes that allow this to work again as well as a few more fixes up string in Blink and Blinka_DisplayIO.

This release is not backwards compatibile, user code will need to be updated. The `running` property has been removed so if you're script uses a "main loop" then you'll need to change `while display.running:` to `while True:`. There is now a `check_quit()` function that can be called to check if the user has pressed the X close button on the window.

The new `event_loop()` API offers an option to structure your script as a function / callback rather than main loop.

1.0.0

Older releases of this library will not work with Blinka_DisplayIO versions <= 0.8.0.

This release must be used in order to work with the newest Blinka_DisplayIO releases.

0.0.8

Thank you lesamouraipourpre

To use in CPython:
shell
pip3 install blinka-displayio-pygamedisplay

0.0.7

See examples folder for the new scripts: a button example, and party parrot animation.

To use in CPython:
shell
pip3 install blinka-displayio-pygamedisplay

0.0.6

See examples folder for the new scripts: a button example, and party parrot animation.

To use in CPython:
shell
pip3 install blinka-displayio-pygamedisplay

0.0.5

Previous release: 0.0.4 - Added icon paremeter

See simpletest example script for icon parameter usage.

To use in CPython:
shell
pip3 install blinka-displayio-pygamedisplay

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