Boytacean

Latest version: v0.11.5

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0.4.1

Added

* Logic frequency control using on click UI and keyboard
* Support for on screen keyboard for Game Boy
* Support for remote ROM loading using URL - [3](https://gitlab.stage.hive.pt/joamag/boytacean/-/issues/3)

0.4.0

Added

* A whole new layout implemented using React.JS 🔥
* Instant boot support using the `GameBoy.boot()` method
* Support for pending cycles in web version

Changed

* Improved drawing speed at the SDL example
* Better handling of `panic!()` in web version

Fixed

* Issue related to STAT interrupt and H-Blank
* Issue related to overflow in sprite drawing
* Issue related to the RAM bank selection in some of the MBCs

0.3.0

Added

* Support for 8x16 sprites
* Support for MBC5, think Pokemon Yellow

Fixed

* Issue with MBC1 and Advanced ROM Banking Mode
* Issue related to LDC power of and return mode

0.2.0

Added

* Support for drag and drop loading in SDL
* SDL fixes related to timing
* Support for drawing windows
* Initial experimental support for MBC3 (for Pokemon Red/Blue)

Fixed

* Timer related issue, made test on inst timing pass
* Clear first frame issue, with `first_frame` flag

0.1.1

Fixed

* License name in the `Cargo.toml` file

0.1.0

Added

* Support for sprite drawing, works with Tetris
* Support for timers
* Initial working version 🥳

Fixed

* Problem in the switching of the LCD mode

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