**New**:
- added a new `Actor` class which makes it easier to manage how `Render` transforms actors at render time. `Actor` also create's labels and can be printed to get more details about a specific mehs
- exposed `scale` for screenshots (thanks vigji )
**Bug fixes**:
- multiple calls to `render` now transform neurons correctly
- `scene.add_brain_regions` now returns colored brain regions when only an hemisphere's mesh is requested