Brax

Latest version: v0.12.1

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0.0.15

0.0.14

This release includes a refactor of the training code to make it more modular and hackable, with each algorithm now as a separate submodule under `brax.training.agents`.

This release also updates references to the deprecated jax.tree* functions to their new home in jax.tree_util, fixes a few bugs in physics/collision code, and adds an initial implementation of box-box collisions.

0.0.13

This release fixes a few bugs in the collision handling in PBD, and adds
support for specifying collider visibility, color, and contact participation.

0.0.12

This release fixes a javascript bug that is preventing the viewer from rendering.

0.0.11

Brax Version 0.0.11 Release Notes

This version introduces a significant overhaul to the physics algorithms. We now support position based dynamics for resolving joint and collision constraints. See [this paper](https://matthias-research.github.io/pages/publications/PBDBodies.pdf) for details about PBD.

The most noticeable difference to prior versions of Brax is that joints are now modeled as infinitely stiff, whereas before they were stiff damped spring systems. This new physics is now default, and all environments use PBD-based joints and collisions by default.

If you would like to preserve the behavior used in previous versions of brax, you can either:

1. Version pin to `0.0.10` – the version right before this upgrade. While you will not get the latest and greatest improvements to Brax, you will have unambiguously consistent behavior.

2. Add `dynamics_mode: "legacy_spring"` to your brax configuration file. This causes brax to navigate the old codepath.

3. Supply `legacy_spring=True,` as a kwarg to env creation (without `s). This causes Brax to load the older config for all the environments currently defined in Brax (see the logic in the init functions of each env for details).

Thank you for using Brax, and feel free to open an Issue if you have any questions!

0.0.10

Please see https://github.com/google/brax/tags for details about
this release.

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