Hey there. It's been a while. This release contains numerous enhancements to the main game, as well as to the user experience when using the randomizer itself.
For Cave Story:
- Most (all?) mandatory text has been removed except in cases where it is necessary (Y/N prompts with gameplay effects)
- Inventory text has been standardized to be instant for all items
- Puppy item in the inventory now shows the number of puppies in your posession
- Many minor bug fixes
For the Randomizer:
- The UI has been rewritten from the ground up
- You no longer need to drag and drop your CS folder every time you want to randomize - once it's been dropped once, the randomizer stores a copy in its save folder for future randomizations. Simply drag another CS folder on if you need to update it!
- Randomizing now happens at the press of a button
- A new settings window has been added, which for now includes an option to select between using a random seed (default behavior) or a preset custom seed. The old `seed.txt` feature has been removed in favor of the new settings window
- Seeds are now alphanumeric, meaning you can now randomize using seeds such as `curlyspanties42069` if desired. Only alphanumeric chars are permitted - invalid seeds will default to a random seed
- The randomizer now displays the seed used after a successful randomization
This will be the final minor version of v0.8 - after this, work begins on the next major version. Look forward to features such as full puppy shuffling, custom skins for your player character, various objectives, and more! Until then, if you're enjoying the randomizer please join our [Discord server](https://discord.gg/7zUdPEn). I know it's been a long time since the last release, so I hope this sates your hungers while we prepare for the upcoming major release.
Thanks for playing.
v0.8B-patch1
This release patches the critical Core drowning softlock as well as the infinite items from the puppy chest in Sand Zone.