Codingame

Latest version: v1.4.3

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0.3.2

Changelog
Add `Client.get_pending_clash_of_code` that returns a pending public Clash of Code.
py
import codingame
client = codingame.Client()
clash_of_code = client.get_pending_clash_of_code()
print(clash_of_code.join_url)

Bug fixes
Update
Update the module by doing `pip install codingame --upgrade`
Links
PyPi: https://pypi.org/project/codingame
Docs: https://codingame.readthedocs.io/en/latest/index.html

0.3.1

Changelog
Add `Client.notifications` that returns a generator of all the notifications.
Note: you need to login for the notifications.
py
import codingame
client = codingame.Client("email", "password")
notifications = [n for n in client.notifications]

Bug fixes
Update
Update the module by doing `pip install codingame --upgrade`
Links
PyPi: https://pypi.org/project/codingame
Docs: https://codingame.readthedocs.io/en/latest/index.html

0.3.0

Changelog
Add login with Client:
py
import codingame
like this
client = codingame.Client()
client.login("email", "password")
or like this
client = codingame.Client("email", "password")
then you can get the loged in user with like this
if client.logged_in:
user = client.codingamer

Add list of language ids accessible with `Client().language_ids`
Add `CodinGamer.followers` and `CodinGamer.following` for the currently logged in CodinGamer
Bug fixes
Update
Update the module by doing `pip install codingame --upgrade`
Links
PyPi: https://pypi.org/project/codingame
Docs: https://codingame.readthedocs.io/en/latest/index.html

0.2.1

Add argument checking in codingame.Client

0.2.0

Changelog
Add `Client.get_clash_of_code()` and data classes for it (`ClashOfCode` and `Player`)
Update
Update the module by doing `pip install codingame --upgrade`

0.1.0

First release
Base client for the CodinGame API. It can only get a CodinGamer.
Download
Download the module by doing `pip install codingame`

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