Scene
- Implemented arcball GUI with sliders for rotation angles.
- Added ortho interactivity (like panzoom but with fixed aspect ratio).
- Implemented automatic data update of dirty visuals.
Visuals
Basic visual
- Added functionality in `basic` visual (point size, groups).
Image visual
- Improved the `image` visual API (position is now specified in normalized device coordinates, the size in pixels, the anchor in relative coordinates).
- Added rescaling options (with aspect ratio kept or not).
- Added rounded corners and stroke options.
- Added fill option to replace the texture by a uniform color.
Mesh visual
- Added wireframe option in `mesh` visual.
- Added mesh isolines.
- Implemented polygon triangulation with the [earcut](https://github.com/mapbox/earcut.hpp) C++ library.
- Added experimental stroke contour option for polygons (fragment shader implementation). Better implementations coming soon.
Path visual
- Added open/close option in `path` visual.
Text visuals
- Added feature to generate a texture containing a string, using a given font.
- Implemented multiline support in text rendering using the font API.
- Added new _experimental_ `monoglyph` visual (pure GLSL low-quality glyph generation), works on macOS but not on Linux (?)
GUI
- Added color picker widget.
Documentation
- Added more documentation.
- Updated website `datoviz.org` to `v0.2.0`.
Miscellaneous
- Improved demo now showing a grid of visuals.
- Improved FPS computation.
- Added mock functions.
- Rename upper/lower to top/bottom in API.
- Fixed various minor bugs.
CI/CD
- Create Docker images with all build and run dependencies for Ubuntu, Almalinux (manylinux), Windows.
- Set up automated testing on GitHub Actions: Linux, macOS, Windows (partially).
- Set up automated wheel building on GitHub Actions: Linux, macOS, Windows.