Deadline-cloud-for-unreal-engine

Latest version: v0.5.0

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0.1.2

Features
* Adds telemetry events to submitter and adaptor (27) ([`62c5e9e`](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/commit/62c5e9e1aa39775d6e531755b3e99ef13c28714f))

0.1.1

Chores
* update deps deadline-cloud 0.40 (25) ([`cebd1c4`](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/commit/8817e0ffd4c65ced11f4c09645367894793ef43f))

0.1.0

BREAKING CHANGES
* **deps**: update openjd-adaptor-runtime to 0.5 (21) ([`1c52c77`](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/commit/1c52c778b46558a6e212775f8884471a83bf63de))
* renamed openjd-unreal-engine to unreal-engine-openjd (11) ([`2a6bd76`](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/commit/2a6bd76d269ce3cfe30028d73f29d4ecc616024b))


Bug Fixes
* Add imports to init_unreal to fully load the plugin. (18) ([`affa98f`](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/commit/affa98f12989bed4a92eba58e1e4db5d405a7dc2))

0.0.3

Bug Fixes
* add executable bit to depsBundle (9) ([`c07eff7`](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/commit/c07eff7ade5f8e73cfdc2a43d85e7bf9f0df5258))

0.0.2

Bug Fixes
* **ci**: update project name and add another entrypoint for the adaptor ([`67818a6`](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/commit/67818a6a93344ac9d82389a6f9dfe1d36eb86a6e))

0.0.1

Features
* initial integration (1) ([`96ff05e`](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/commit/96ff05e787fabfc375c7e379e9b87cd574774869))





python-semantic-release == 9.21.*

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