⚠️ Experimental releases powered by [PyApp](https://github.com/ofek/pyapp) - Portable self-installing binaries
> Please get in touch on [**Discord**](https://discord.gg/KjqvcYwRHm) for errors on releases, as they're in testing stage :) !
Major changes and improvements:
- **New CLI-only** initial implementation of a **animation/preset system**, see each of the command's `--help` for more customization, eventually they'll come to the **WebUI**
- Binaries are now split between WebUI and normal CLI version. The WebUI now uses threading than multiprocessing, as macOS was happier with it than forking current process resources of gradio
- Experimental fix of 33, where there's a top-most CLI that provides the REPL with the only command being initializing the DepthScene, avoiding re-running the CLI on an instance of a scene itself, but recreating as needed
- **Initial support for macOS**, by fixing segfaults on shader compilation (bad non-constant global variable initialization), and torch installation flavor; might need to `brew install ffmpeg` for rendering
- ShaderFlow uses a new TurboPipe version that allows for waiting until a buffer is no more pending of a pipe, as the previous implementations could override the Nth frame with the Nth+1, causing duplication or tearing (serious bug)
**MacOS:** Executables are **completely untested**, feedback is welcome, use at your own risk
**WebUI**: I know the animations aren't configurable, use the CLI for now 👍🏻