* Allow simple layer values like 'top' and 'bottom' instead of requiring colon offsets * `change_scene`, `push_scene`, and `pop_scene` now work! * Use weakrefs for scenes and objects to avoid memory leaks * Transition from "window" terminology back to "scenes"
0.5.0
* Allow inheritance for fields * Created `would_collide` function
0.4.2
* The `restart` function was added to reset the game back to whatever the `starting` event sets up.
0.4.1
* Change sphinx theme to `cloud` * Start porting some of the doc pages to have both dataclass and dictionary versions (arrows, worlds) * Track version `__init__.py` so it is properly output in built docs * Fix small bug in scaling surfaces' import
0.4.0
* Added in `beside` function, `get_text`, and `set_text` function * New logo! Made with OpenAI's Dalle2 :)
0.3.9
* Fix bug with textbox width not updating * Text input box example