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Latest version: v0.6.6

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0.6.0

* Allow simple layer values like 'top' and 'bottom' instead of requiring colon offsets
* `change_scene`, `push_scene`, and `pop_scene` now work!
* Use weakrefs for scenes and objects to avoid memory leaks
* Transition from "window" terminology back to "scenes"

0.5.0

* Allow inheritance for fields
* Created `would_collide` function

0.4.2

* The `restart` function was added to reset the game back to whatever the `starting` event sets up.

0.4.1

* Change sphinx theme to `cloud`
* Start porting some of the doc pages to have both dataclass and dictionary versions (arrows, worlds)
* Track version `__init__.py` so it is properly output in built docs
* Fix small bug in scaling surfaces' import

0.4.0

* Added in `beside` function, `get_text`, and `set_text` function
* New logo! Made with OpenAI's Dalle2 :)

0.3.9

* Fix bug with textbox width not updating
* Text input box example

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