Discord.py-self

Latest version: v2.0.0

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2.0.0

This release is what I'd consider the initial stable version. All previous versions were mostly a stepping stone to this one. The changes are too enormous to list here, so please check out the rest of the documentation, but here are some highlights:
- Member "chunking", including member/presence events (with limitations)
- Sessions
- Connections
- Protobuf user settings
- Application/team management
- Store/SKUs/entitlements
- Billing (e.g. subscriptions, payments, boosts, promotions, etc.)
- Interactions (slash commands, buttons, etc.)
- Captcha handling
- And much more

In addition, the fork was rebased onto the latest upstream commit, so the changes encompass everything added to it from v2 onward (this includes typing, stickers, thread/forum support, scheduled events, welcome screen, etc. The library is overall far more in-line with client behaviors and more performant.

1.9.2

Emergency release to fix lib crashing.

This release is considered deprecated and has many issues. All current development is on the `master` branch, that is based on discord.py v2.

1.9.1

With all those changes, an unfortunate bug slipped through :(.
- Fixed receiving dms.

1.9.0

Probably the biggest amount of changes yet. Way too many to list here.

Check out the ~~finally completed~~ [docs](https://dolf.ml/discord.py-self) and the [PR for this release](https://github.com/dolfies/discord.py-self/pull/57)

I've tested it as much as I could, but bugs probably have creeped through.
Please feel free to report these on the [bug tracker](https://github.com/dolfies/discord.py-self/issues/new/choose).

1.8.1

Preperation for a big update!
- Fixes minor issues with LazyUsers

1.8.0

This is a big one guys!

- Fixes all known issues with `discord.ext.commands`.
- Fixes `guild.me`.
- (Partially) fixes `guild.members` (only if you have `manage_guild` permission).
- Fixes large guild events.

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