Endstone

Latest version: v0.5.5

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0.5.6

<small>[Compare with 0.5.5](https://github.com/EndstoneMC/endstone/compare/v0.5.5...HEAD)</small>

[0.5.5](https://github.com/EndstoneMC/endstone/releases/tag/v0.5.5) - 2024-10-26

<small>[Compare with 0.5.4.1](https://github.com/EndstoneMC/endstone/compare/v0.5.4.1...v0.5.5)</small>

Added

- Added support for Minecraft v1.21.40 (Bundles of Bravery).
- CommandSender will now be downcast to the correct derived type on the Python side.
- Added the `Objective::isDisplayed` method to check if an objective is being displayed in any of the scoreboard slots.
- Added `Server::getOnlineMode` to check if the server is running with authentication enabled.
- Added `Actor::getScoreboardTags` to get the list of tags added to the actor.
- Added `Actor::addScoreboardTag` and `Actor::removeScoreboardTag` to modify the actor's tags.
- Added support for loading zipped resource packs. You can now put `.zip` and `.mcpack` resource packs under
the `resource_packs` folder, and they will be loaded automatically when the server starts.
- Added support for encrypted resource packs. You can put the keys in the `.zip.key` or `.mcpack.key` format next to the
resource packs.
- Added the `ScriptMessageEvent`, which will get called when a script message is sent using the `/scriptevent` command.
- Added `Server::getLanguage` to translate a message into a specific locale.
- Added `Actor::getHealth`, `Actor::setHealth`, and `Actor::getMaxHealth` for getting and setting actor health.
- Added `CommandSenderWrapper` to capture the output of command execution for any command sender.
- Added `Player::spawnParticle` to send a particle effect that is only visible to the player.

Changed

- Error messages from DevTools, when OpenGL is not available, are now suppressed.
- The return type of several methods has been changed to `endstone::Result` to include error messages, which will
automatically throw exceptions with the same messages on the Python side.

Fixed

- Fixed a crash that occurred while handling server ping
requests ([60](https://github.com/EndstoneMC/endstone/issues/60)).

[0.5.4.1](https://github.com/EndstoneMC/endstone/releases/tag/v0.5.4.1) - 2023-09-19

<small>[Compare with 0.5.4](https://github.com/EndstoneMC/endstone/compare/v0.5.4...v0.5.4.1)</small>

Fixed

- Fixed a crash that could occur when the player uses emotes.

[0.5.4](https://github.com/EndstoneMC/endstone/releases/tag/v0.5.4) - 2024-09-19

<small>[Compare with 0.5.3](https://github.com/EndstoneMC/endstone/compare/v0.5.3...v0.5.4)</small>

Added

- Added support for Minecraft v1.21.30.
- Added support for Python 3.13.
- Added biome data to the DevTools by [CoolLoong](https://github.com/CoolLoong).

Changed

- **BREAKING CHANGE**: `Player::performCommand` now executes the command as a Player to
resolve [53](https://github.com/EndstoneMC/endstone/issues/53). This means the command execution will now depend on
the player's permissions as operator permissions are no longer granted. If you still want to have the player perform a
command with elevated permissions, consider using `Server::dispatchCommand` to execute
`execute as {player_name} run {command}`.

Fixed

- `Actor::isOnGround`, `Actor::isInWater`, and `Actor::isInLava` now return the correct values.
- Fixed a typo in the documentation by [thatgurkangurk](https://github.com/thatgurkangurk).
- Fixed the command parser logic for chained commands.
- Fixed a server crash when spawning a simulated player due to the absence of an invalid network identifier.

[0.5.3](https://github.com/EndstoneMC/endstone/releases/tag/v0.5.3) - 2024-09-12

<small>[Compare with 0.5.2](https://github.com/EndstoneMC/endstone/compare/v0.5.2...v0.5.3)</small>

Added

- Added support for Minecraft v1.21.23.
- Introduced the `BlockData` class, which encapsulates both the block type and a specific state from all possible block
states.
- Block types and block states can now be used as command arguments.
- Added `PlayerKnockbackEvent`, triggered when a player receives knockback. Developers can modify the knockback that the
player will receive.
- Added `PlayerKickEvent`, triggered when a player is kicked from the server, allowing for customization of kick
messages.
- Introduced the `BlockState` class, representing a snapshot of a block at a specific point in time.
- `PlayerJoinEvent` and `PlayerQuitEvent` now include getter and setter methods for customizing join/quit messages.
- Integrated bStats metrics.

Changed

- **BREAKING CHANGE**: Renamed `Server::getNewScoreboard` to `Server::createScoreboard` for consistency with other
methods like `createBossbar` and `createBlockData`.
- Lifted the restriction on the `/reload` command for console use. It can now be executed in-game.

Fixed

- Enforced the use of libc++ for C++ plugins on Linux to resolve symbol errors.
- `Player::setExpProgress` now correctly sets experience progress without precision loss.
- Fixed an issue where death messages were being sent to players twice.
- Resolved a crash when calling `ItemStack::getType` on an item from `PlayerInteractEvent` when the player interacts
with a block with bare hands.
- `PlayerInteractEvent::hasItem` now correctly returns `false` if the player has no item in hand when interacting.

[0.5.2](https://github.com/EndstoneMC/endstone/releases/tag/v0.5.2) - 2024-08-30

<small>[Compare with 0.5.1](https://github.com/EndstoneMC/endstone/compare/v0.5.1...v0.5.2)</small>

Added

- Support for Minecraft v1.21.22.
- Boss bar API.
- `Block::getRelative` to get a block relative to a block face.
- `BlockBreakEvent` triggered when a player breaks a block.
- `BlockPlaceEvent` triggered when a player places a block against another block.
- `PlayerInteractEvent` triggered when a player right-clicks a block.
- `PlayerInteractActorEvent` triggered when a player interacts with an actor.
- An auto installer script for installing Endstone on Linux (thanks to [legitbox](https://github.com/legitbox)).

Changed

- Check chunk states before getting the block in `Dimension::getBlockAt`.

Fixed

- [38](https://github.com/EndstoneMC/endstone/issues/38) - Plugins can now be properly loaded inside a virtual
environment on Linux.

[0.5.1](https://github.com/EndstoneMC/endstone/releases/tag/v0.5.1) - 2024-08-24

<small>[Compare with 0.5.0](https://github.com/EndstoneMC/endstone/compare/v0.5.0...v0.5.1)</small>

Added

- Support for Minecraft v1.21.20.
- `Player::getScoreboard` and `Player::setScoreboard` methods to allow each player to have their own scoreboard (
separate from the main shared scoreboard).
- `PlayerTeleportEvent`, which is called when a player is teleported from one location to another.
- `Actor::teleport` method to teleport an actor to a given location or actor.
- The server can now be gracefully shut down when `Ctrl` + `C` is pressed.
- `/status` command to show the uptime and performance of the server.
- Basic network API to allow plugins to send custom packets. Currently, only `SpawnParticleEffectPacket` is supported.
- `/reload` command to reload plugins in addition to addons.
- `Player::sendToast` method to send a toast message to players.
- Furnace-related item data to DevTools by [smartcmd](https://github.com/smartcmd).

Changed

- `Player::isOp` and `Player::setOp` methods are now consistent with the similar methods in the scripting API.
- The fix for the warning message about empty packets is now redundant and has been removed.
- **BREAKING CHANGE:** `Server::getLevels` has been replaced by `Server::getLevel`.
- **BREAKING CHANGE:** `Player::getDeviceId` now returns a string object instead of a UUID object, as it is not
guaranteed to be a UUID on all platforms.

Fixed

- [29](https://github.com/EndstoneMC/endstone/issues/29) - Commands will no longer be sent to a player who doesn't have
- [32](https://github.com/EndstoneMC/endstone/issues/32) - Creating an action form without an `on_submit` callback will
no longer crashes the server
- Plugin config files are now always read and written in UTF-8 encoding.
- Added a missing parameter to `ActionForm::addButton`.
- Action forms without any buttons can now be displayed correctly on the client side.
- The Python executable can now be located in multiple possible locations on Linux.

[0.5.0](https://github.com/EndstoneMC/endstone/releases/tag/v0.5.0) - 2024-07-29

<small>[Compare with 0.4.10](https://github.com/EndstoneMC/endstone/compare/v0.4.10...v0.5.0)</small>

Added

- Support for Minecraft v1.21.3.
- `Actor::getId` function to get an actor's unique id, persisting between server runs.
- `Actor::isDead` function to check if an actor is marked for removal post-death.
- `ActorTeleport` event that triggers when an entity teleports (e.g., Enderman, Wolf).
- `Mob::isGliding` function to check if a living entity is gliding.
- `Player::sendTitle` and `Player::resetTitle` functions for sending and resetting an on-screen title.
- `Player::transfer` function to transfer a player to another server.
- `Player::getXuid` to get the Xbox User ID (XUID) of the player.
- Python: package metadata can now be used as a fallback for plugin metadata.
- Python: `isinstance` function can now be used to check if a `CommandSender` is a `Player` or `ConsoleCommandSender`.
- **Experimental** Scoreboard API.
- **Experimental** Form API.

Changed

- `Player` class now inherits from the `Mob` class instead of `Actor` class.
- **BREAKING CHANGE:** Plugin names should only contain lowercase letters, numbers, and underscores. Use the prefix
property to display a different name for the plugin logger.
- **BREAKING CHANGE:** The `player.ping` property now returns an `int` instead of `datetime.timedelta`.

Fixed

- Fixed issue where `Server::setMaxPlayers` would crash due to a change in the internal struct in BDS.
- Fixed issue that python executable cannot be located when running in a virtual environment.

[0.4.10](https://github.com/EndstoneMC/endstone/releases/tag/v0.4.10) - 2024-07-10

<small>[Compare with 0.4.9](https://github.com/EndstoneMC/endstone/compare/v0.4.9...v0.4.10)</small>

Added

- Support for Minecraft v1.21.2.
- `Player::getSkin` method to retrieve the current skin of a player.
- Support for recipes with output items possessing NBT (Named Binary Tag) tags. These tags are now also included
in the dumped data.

Fixed

- Issue with shaped recipes. Recipes that have item tags as input (instead of item names) can now be dumped correctly.

[0.4.9](https://github.com/EndstoneMC/endstone/releases/tag/v0.4.9) - 2024-07-05

<small>[Compare with 0.4.8.1](https://github.com/EndstoneMC/endstone/compare/v0.4.8.1...v0.4.9)</small>

Added

- Support for Minecraft v1.21.1.
- `ActorDeathEvent` and `PlayerDeathEvent` triggers when an actor or a player dies.
- `Player::giveExp` and `Player::giveExpLevels` functionality for adding experience points/levels added.
- `Player::getAllowFlight` and `Player::setAllowFlight` to check or grant the ability for players not in creative mode
to fly.
- `Player::setFlying` to toggle a player's flying status.
- An overload of `sendMessage` to allow sending of translatable messages with parameters that will be localized on the
client side.
- `Player::getExpProgress` and `Player::setExpProgress` to get or set a player's progress towards the next level.
- `Player::getExpLevel` and `Player::setExpLevel` to get or set a player's current experience level.
- `Player::getTotalExp` to get the total amount of experiences a player has collected.
- `Player::getLocale` to get the player's current locale.
- `Player::getDeviceId` and `Player::getDeviceOS` to get information related to player's device.
- A DevTools to help community projects get necessary data from BDS (currently only available on Windows). To open the
DevTools, use command `/devtools` in the console.

Changed

- `Permissible.op` property in the python binding is renamed to `Permissible.is_op`.
- Crash dumps will now print system and version info in addition to stacktraces.

Fixed

- Suppressed warning message about empty UDP packets from the output.

[0.4.8.1](https://github.com/EndstoneMC/endstone/releases/tag/v0.4.8.1) - 2024-06-15

<small>[Compare with 0.4.7](https://github.com/EndstoneMC/endstone/compare/v0.4.7...v0.4.8.1)</small>

Added

- Support Minecraft v1.21 (Tricky Trials)

Fixed

- `Player::getPing` now returns correct value instead of -1 on Linux.
- `Player::isFlying` now works correctly in all conditions.
- Calling python binding of `Server::getPlayer` with uuid no longer crashes.
- Fixed a regression in vanilla command permissions.
- Permission attachment now works as expected.

[0.4.7](https://github.com/EndstoneMC/endstone/releases/tag/v0.4.7) - 2024-06-13

<small>[Compare with 0.4.6](https://github.com/EndstoneMC/endstone/compare/v0.4.6...v0.4.7)</small>

Added

- `Player::performCommand` allows a player to execute a given command. During the command execution, the player is
temporarily granted the operator permission.
- `Level::getDimension` and `Level::getDimensions` for getting dimensions within a specific level.
- `Actor::getDimension` for getting the dimension that an actor resides in.
- `Player::getGameMode` and `Player::setGameMode` for getting and setting a player's game mode.
- Plugin configuration for Python plugins.
- Added more struct info by [Duckos-Mods](https://github.com/Duckos-Mods)
in [11](https://github.com/EndstoneMC/endstone/pull/11).
- World seed will no longer be sent to the client when `client-side-chunk-generation-enabled` is disabled
in `server.properties`.
- Command permissions are now checked before its parsing.
- `Server::dispatchCommand` allows one to dispatch a command on the server.
- `Server::getMaxPlayers` and `Server::setMaxPlayers` for getting and setting the maximum amount of players allowed to
be logged in.
- `Server::getPlayer` now also accepts a string argument to get a player by name instead of UUID.

Changed

- Changed logging level look-up from using a hashmap to using a switch by [Duckos-Mods](https://github.com/Duckos-Mods)
in [12](https://github.com/EndstoneMC/endstone/pull/12)
- Endstone no longer requires the presence of debug symbols at runtime.

Fixed

- `Actor::getVelocity` now returns the correct velocity when the actor rides a vehicle.
- Python plugin loader now works correctly with Python 3.9.

[0.4.6](https://github.com/EndstoneMC/endstone/releases/tag/v0.4.6) - 2024-05-15

<small>[Compare with 0.4.5](https://github.com/EndstoneMC/endstone/compare/v0.4.5...v0.4.6)</small>

Fixed

- Improved the detection of Python executable.

[0.4.5](https://github.com/EndstoneMC/endstone/releases/tag/v0.4.5) - 2024-05-14

<small>[Compare with 0.4.3](https://github.com/EndstoneMC/endstone/compare/v0.4.3...v0.4.5)</small>

Added

- Bootstrap now protects specific files from overwriting during update.
- Python plugin loader now loads all `*.whl` plugins under the `plguins` folder and their dependencies during server
start up.

Fixed

- Scheduler now works on Linux.

[0.4.3](https://github.com/EndstoneMC/endstone/releases/tag/v0.4.3) - 2024-05-13

<small>[Compare with 0.4.2](https://github.com/EndstoneMC/endstone/compare/v0.4.2...v0.4.3)</small>

Added

- `Server::getOnlinePlayers` for getting all online players.
- `Player::kick` for kicking a specific player with a custom message.
- `Player::getPing` for getting the average latency of a connected player.
- `Actor::getLocation` and `Actor::getVelocity` for getting the location and velocity of an actor respectively.
- `Actor::getLevel` for getting the `Level` that an actor resides in.

Changed

- `Level` is no longer created for each `Dimension` in a Minecraft world. Instead, one `Level` now manages multiple
`Dimension`s.
- `Player::getAddress` now returns a `SocketAddress` instead of `std::string`. `Player::getPort` was removed,
use `SocketAddress::getPort` instead.
- Executable `endstone` now accepts `--server-folder` instead of `--install-folder`, and `--no-confirm` instead
of `--install`.
- Endstone server will now ask the user whether to update the Bedrock Dedicated Server if an older version is found.

[0.4.2](https://github.com/EndstoneMC/endstone/releases/tag/v0.4.2) - 2024-04-30

<small>[Compare with 0.4.1](https://github.com/EndstoneMC/endstone/compare/v0.4.1...v0.4.2)</small>

Added

- `Level::getDimension` for getting the dimension of a specific level.
- `Player::getAddress` and `Player::getPort` for getting the socket address and port of a specific player, respectively.
- Logs are now written to `logs/latest.log` with rotations.
- Basic scheduler implementation, currently supporting only synchronized task execution.
- `PlayerLoginEvent` is called when a player attempts to log in.

Changed

- Support for Minecraft v1.20.81 (Bedrock)

Fixed

- Server no longer crashes when the weather is changed on Linux.

[0.4.1](https://github.com/EndstoneMC/endstone/releases/tag/v0.4.1) - 2024-04-24

<small>[Compare with 0.4.0](https://github.com/EndstoneMC/endstone/compare/v0.4.0...v0.4.1)</small>

This release focuses on supporting game version v1.20.80, which adds several new features.
Additionally, we add a few useful functions to `Player` and `Server`.

Added

- Commands executed by players are now logged to the console.
- Message of `/say` command will be logged to the console.
- `PlayerCommandEvent` is called when a player attempts to execute a command.
- `Server::broadcastMessage` for broadcasting messages to all players.
- `BroadcastMessageEvent` is called when a message is broadcast by the server.

Changed

- Support for Minecraft v1.20.80 - Armored Paws (Bedrock)

Fixed

- Player permissions are recalculated when the op status is changed.
- Incorrect UUID for Players corrected.

[0.4.0](https://github.com/EndstoneMC/endstone/releases/tag/v0.4.0) - 2024-04-20

<small>[Compare with 0.3.0](https://github.com/EndstoneMC/endstone/compare/v0.3.0...v0.4.0)</small>

In this release, we added an event system and several basic interfaces for game objects like `Level`, `Actor`
and `Player`.

Added

- Event system that allows plugins to listen for specific events.
- `ServerLoadEvent` is called when a server is started up.
- `Plugin::registerEventHandler` for registering an event handler in C++ plugins.
- Decorator `event_handler` for registering an event handler in Python plugins.
- `PluginEnableEvent` and `PluginDisableEvent` are called when a plugin is enabled or disabled.
- `ServerPingListEvent` can be listened to for customizing how the server appears in the client list.
- `ServerCommandEvent` is called when the server executes a command.
- `WeatherChangeEvent` and `ThunderChangeEvent` are called when the weather or thunder status changes in a level.
- Basic interface `endstone::Level` for a level/world.
- Basic interface `endstone::Actor` for entities/actors.
- Basic interface `endstone::Player` for players.
- `Server::getPlayer` for getting a player instance by UUID.
- `Player::sendPopup` and `Player::sendTip` for sending popup and tip messages.
- Stack traces are now printed to the console when an unrecoverable error occurs.
- `PlayerJoinEvent` and `PlayerQuitEvent` are called when a player joins and leaves the server.
- `ActorSpawnEvent` is called when an actor is spawned in the level.
- `ActorRemoveEvent` is called when an actor is removed from the level.
- `PlayerChatEvent` is called when a player sends a message.

Changed

- Singletons are now managed using `entt::locator`.
- Macro `ENDSTONE_PLUGIN` is improved to simplify the definition of plugin metadata.
- `ColorFormat` and `GameMode` have been moved from `endstone.util` to `endstone` in the Python package.
- Wheels are now built and released with `RelWithDebInfo` configuration to enable stack trace printing.
- Support for Minecraft v1.20.73 (Bedrock)

Fixed

- Server no longer crashes when `/listd` command is executed.

[0.3.0](https://github.com/EndstoneMC/endstone/releases/tag/v0.3.0) - 2024-03-21

<small>[Compare with 0.2.0](https://github.com/EndstoneMC/endstone/compare/v0.2.0...v0.3.0)</small>

This is the second release of Endstone with a focus on the permission system and improving the plugin loading
mechanisms.

Added

- Basic permission systems.
- Enforced Plugin API version checks for C++ and Python plugins to ensure ABI/API compatibility.
- Commands are now defined within the plugin metadata which will be automatically registered when the associated plugin
is enabled.
- PluginDescription properties are extended to support `website`, `load_order`, `depend`, `soft_depend`, `load_before`,
and `provides`.

Changed

- Improved `ENDSTONE_PLUGIN` macro to further simplify the definition of plugin metadata.
- Plugin names and websites are now displayed when using `/version [plugin: PluginName]`.
- Support for Minecraft v1.20.72 (Bedrock)

Fixed

- C++ plugin loader now respects the `prefix` property of a plugin.

[0.2.0](https://github.com/EndstoneMC/endstone/releases/tag/v0.2.0) - 2024-03-19

Hello World! This is the first release of Endstone.

Added

- Basic plugin loader for C++ and Python plugins.
- Basic command system that allows plugins to register custom commands.

Links

Releases

Has known vulnerabilities

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