F3d

Latest version: v2.4.0

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1.2.1

Bug fixes and features:
- Fixed a build issue on MacOS
- Fixed a critical issue with the Windows Thumbnailer that could crash explorer.exe
- Fixed the --quiet option so that it actually quiets VTK errors and warnings
- Fixed an issue with output window popping up at each log on Windows
- Added a `.deb` package for Linux Debian-based distros

For Packagers:
- LFS file have been added in source code release, this seems to be retroactive, so hash of previous releases may have changed
- Flatpack org name has been fixed

Contributors: Meakk mwestphal jpouderoux

1.2.0

Main New Features:
- Added STEP and IGES file format support thanks to Open-Cascade-SAS /[OCCT](https://github.com/Open-Cascade-SAS/OCCT) (thanks drtrigon)
- Added FBX, DAE, OFF, and DXF file format support thanks to assimp /[assimp](https://github.com/assimp/assimp)
- Added thumbnail support with many linux file managers
- Added thumbnail support on Windows
- Added desktop environment integration in linux
- Added scalar and scalar component looping

Other New Features:
- Added support for KHR_materials_unlit with glTF files (thanks spiraloid)
- Added option for selecting camera `--camera-index` (thanks spiraloid)
- Added coloring the to Windows error output window
- Added a man entry on Linux
- Added a `--config` option to select a config file to load instead of using default location
- Added a `--quiet` option
- Added `--camera-azimuth` and `--camera-elevation` options (thanks tatsuya-s)
- Added a metainfo.xml file (thanks kevinsmia1939)

Issue Fixes:
- Fixed an issue with opening files with accented char in the name on Windows (thanks shankarsivarajan)
- Fixed HDRI orientation with --up option (thanks truhlikfredy)
- Fixed an issue with point cloud rendering
- Fixed a crash on exit on Windows
- Fixed an issue with fullscreen window size on Windows
- Fixed offscreen rendering (`--output` and `--ref` ) to actually use offscreen rendering
- Fixed a memory leak when no rendering is performed (thanks CharlesGueunet)
- Fixed a rendering issue with certain GPU drivers
- Fixed tone mapping with background opacity
- Fixed non-working drag and drop implementation in VTK (thanks msbit)
- Fixed a potential sorting issue when opening a folder
- Fixed a crash with unsupported glTF files in VTK

For Developers:
- Full rework of the CI framework, including coverage report support
- Full rework of the testing framework
- Separation of vtkF3DRenderer in two classes
- Separation of f3d executable into a libf3d library and f3d executable to support windows thumbnails

For Packagers:
- New CMake options to select file to install, all documented and starting with F3D_
- mime types file can be installed, make sure to trigger update-mime-databse
- desktop file can be installed, make sure to trigger update-desktop-database

Packagers: AndnoVember jokersus kevinsmia1939 yurivict bcdarwin mzf-guest Meakk mwestphal

Binary Release Information:
- The binary release is **not** built with raytracing support
- This binary release is built with assimp 5.1.2, animation for assimp formats is not working well

Contributors: CharlesGueunet kevinsmia1939 mzf-guest jpouderoux Meakk mwestphal

1.1.1

A patch release dedicated to package managers that makes F3D v1.1 compatible with vtk v9.1.0

- Fix a render pass build issue with vtk 9.1.0
- Fix a renderer build issue with vtk 9.1.0

Contributors: Meakk mwestphal

1.1.0

New Important Features:

* **Added direct scalars color rendering mode**, see doc.
* **Added a turntable interactor** and made it default. The previous interactor can still be used using a dedicated option. Thanks orangebowlerhat filip.sund and jjomier for your suggestions.
* **Added animation support** for glTF and Exodus files. Press space for playing the animation.
* Added animation related option, --animation-index, only for glTF when using the full scene.

New Readers and format compatibility features:

* Added skinning and morphing support with glTF files.
* Added TIFF format support. Thanks proudot for your suggestion.
* Added exodus format support. Thanks gvernon for your suggestion.
* Added support for OBJ with color directly inside of it instead of using a .mtl file. Thanks Chenge321 for your suggestion.

Quality of life features:

* Added a hotkey (UP) to reload current file, thanks caioaao.
* Improved Alpha blending performance, thanks paul.lafoix.
* Changed the progress bar to a more nice looking one and made it appears only if loading takes time. Thanks finetjul for the suggestion.
* Improved logging mechanism with color on all OS and a dedicated output window on windows.
* Added a warning when using RayTracing but it is not available.

Fixes:

* Fixed an issue with skybox and edges.
* Fixed a crash when an array had no name.
* Fixed a window naming issue on OSX.
* Fixed a symlink issue.
* Fixed a coloring issue with dataset containing only cell data.

Packaging:
* Upgraded the AUR f3d package to 1.1.0 : https://aur.archlinux.org/packages/f3d.
* Added a Brew f3d 1.1.0 package : https://formulae.brew.sh/formula/f3d.
* FreeBSD now contains a f3d 1.1.0 package, thanks to yurifreebsd.org.
* NixOS now contains a f3d package, 1.1.0 should come soon, thanks to bcdarwingmail.com.

How to support F3D:
* Use the software.
* Share it with anyone interested.
* Star us on github: https://github.com/kitware/F3D.

Note: Binaries have no raytracing support.

Contributors: Meakk mwestphal

1.0.1

- VisualStudio Runtime is now included into the windows release
- Ensure VTK compatibility
- Improve STL binary reader performances
- Fix default configuration issues
- Add support for Window icon on all OSes

Note: Binaries have no raytracing support.

Contributors: Meakk mwestphal

1.0.0

- Documentation
- Online documentation based on Hexo (https://kitware.github.io/F3D/)
- Rendering
- Add volume rendering for 3D images
- HDRI support (skyboxes, HDR files, Filmic tone mapping)
- Point sprites for displaying point clouds
- Color map customization (default one changed to “inferno”)
- Interface
- Drag&Drop files support
- Supports opening of several files (or folder), use left/right arrow to navigate
- Scalars field handling improvements
- Cheat Sheet
- Interactive hotkeys have been reworked
- File association on Windows and OSX
- Fullscreen mode
- No background mode (useful when saving image to a PNG file with alpha channel)
- Command line
- Camera configuration
- Metadata (field data) display
- File name display
- No render mode (useful to read information in the file)
- Shell completion (supports bash, zsh, fish)
- New readers
- CityGML
- PTS
- Packages
- Default config provide

Note: Binaries have no raytracing support.

Contributors: Meakk mwestphal hlngrandmontagne Paul Lafoix

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