This release fixes two important issues in FBPIC:
- There was a bug on GPU, related to particle sorting (see
[402](https://github.com/fbpic/fbpic/pull/402) for more details). This bug
mostly affected simulations with ionization, and typically results in additional
ionization occurring in arbitrary locations in the simulation box
(See [396](https://github.com/fbpic/fbpic/issues/396)). In addition, this
bug could have also affected simulations without ionization, and would result
in an incorrect particle push, for a fraction of the particles. It is now fixed.
- Particles that exit the simulation box radially used to still feel the
fields from the last cell of the box. This could cause these particles to
be pushed back into the box (see [369](https://github.com/fbpic/fbpic/issues/369)).
This is now fixed: with the new version of the code, particles that exit the box
radially do not feel any force from the grid anymore, and move in a straight line
(see [398](https://github.com/fbpic/fbpic/pull/398)).