* **edge_incident_component_facets:** Fixing bug where map was filled with facets with no components. ([a4e829f](https://github.com/Geode-solutions/Geode-BackgroundMesh_private/commit/a4e829f016164eab94baa6dc0f7c40a06267e8fb))
* **edge_incident_component_facets:** Fixed bug where info was returned two times. ([6b53bb1](https://github.com/Geode-solutions/Geode-BackgroundMesh_private/commit/6b53bb1d36afb544ce0b71b27383af95c4a151d6))
* **Common:** porting to new version ([af16ceb](https://github.com/Geode-solutions/Geode-BackgroundMesh_private/commit/af16ceba933144cf8f124ec7e1e9d5f6250da91b))
* **Inserter:** use given uuid during insertion ([1caf69f](https://github.com/Geode-solutions/Geode-BackgroundMesh_private/commit/1caf69f9774523671c238e746648d0ac2ec58a9b)) * **Painter:** use uuids for defining paint_volume bounding surfaces ([33493ca](https://github.com/Geode-solutions/Geode-BackgroundMesh_private/commit/33493caa41fa60f1f0a9c36172d789d1e6dc6538))
BREAKING CHANGES
* **Painter:** change name for paint_block to paint_volume * **Inserter:** change API of BackroundMeshInserter3D's functions