This release of Kobold mainly consists of bugfixes and UX improvements:
ObjectProperty
- Fixes deserialization of enums that do not have any of the typical enum flag bits set
- Correctly reads the delta encode bit only in shallow mode
- Forbid skipping objects in shallow serialization mode (which doesn't make much sense anyway)
WAD
- Adds support for UNIX glob patterns as file paths to unpack, i.e. `Data/GameData/*.wad`
- Allows multiple paths at once to be passed to the `unpack` command
- Properly ignores unpatched (all zeroes) files during unpacking
A Windows build is attached below. Enjoy!