Lavalink

Latest version: v5.9.0

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2.1.7

- Exceptions caused by track hooks are now caught and logged rather than stopping the event dispatching completely
- Players can now be removed from cache by calling PlayerManagerremove. Method takes a single parameter consisting of a guild_id
- BasePlayer now has a `cleanup` method that can be used to clean up any leftover objects on custom player implementations. The method is only called when a player is removed from cache
- Retrieving `position` from lavalink `playerUpdate` JSON should no longer throw under some circumstances
- `_attempt_reconnect` method should now be compatible with AutoShardedClient

2.1.6

- Experimental fix regarding WS not sending after a while
- Stringify User Id when attempting to connect

2.1.5

- Fixes TrackStuckEvent not being defined

2.1.4

Fixes issues with players not handling TrackStuckEvents

2.1.3

This fixes some more issues regarding logging that are noticeable when using loglevel.DEBUG

2.1.2

This adds additional logging to event dispatching

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