The first patch for the game has now arrived!
It's been almost a year since the last update, and a lot of things have changed since then. We are now using Linpg 3.7, a significantly more potent engine that has brought numerous enhancements to the game. The first, and most important, is the FPS. The game is now running at a rate that is nearly double the previous frame rate*, and it has been released from frame rate lock, thereby eliminating the 60 fps limit. Additionally, you will now be able to select your previous saved progress from the main menu. There have been numerous quality of life enhancements implemented, however, due to time constraints, I am unable to present a comprehensive list of them here today.
As always, please enjoy it and let me know what you think.
**Full Changelog**: https://github.com/TigeiaWorkshop/GFL-LastWish/compare/v1...v1.1
v1
It is finally here!!!
**What's Changed**
* [VERSION] 1.0 by yudonglin in https://github.com/TigeiaWorkshop/GirlsFrontLine-LastWish/pull/13
**Full Changelog**: https://github.com/TigeiaWorkshop/GirlsFrontLine-LastWish/compare/v0.3...v1.0
How to install:
Currently, we do not have the ability to support auto-update, so both the Assets folder and source files are disturbed separately for a better download experience. Simply pick the latest version of the game, download its 7z file along with the Assets.7z, and extra the Assets into the game folder like what we have on the GitHub page. Note that if there is an Assets folder that already exists in the game folder, then simply merge two folders, but keep the **latest** files if you got a warning that says a file with the same name already exists.