* Automatically unload history, thus minimizing memory usage for long games
By default, this happens whenever you commit changes to the database.
* Improved support for ELiDE widgets in games
* New example sim, awareness.py, to demonstrate this
* Moved `game_start` into its own module
* Dropped support for Python 3.7 and the lz4 module
* A lot of fixes regarding thread safety and interprocess sync