*July 22, 2020*
- Instancing support via ``shapegroup`` and ``instance`` plugins (170)
- Various sampler plugins: ``stratified``, ``multijitter``, ``orthogonal``, ``ldsampler`` (187)
- ``bumpmap`` BSDF plugin (201)
- ``normalmap`` BSDF plugin
- Raytracing API improvements (209)
- Differentiable surface interaction (209)
- Add ``<path>`` XML tag (165)
- `BlenderMesh` shape plugin
- `Projector` emitter plugin
- Add support for textured area light sampling
- Add ``Mesh::eval_parameterization`` to parameterize the mesh using UV values
- Various bug fixes and other improvements