Neo3vm

Latest version: v0.10.1

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0.8.3

C++ changes
* Fix `MapStackItem` to remember insertion order

0.8.2

Following the C side
C++ changes
* Limit `POW` exponent ([ref](https://github.com/neo-project/neo-vm/pull/422))
* Fix `SQRT` ([ref](https://github.com/neo-project/neo-vm/pull/427))
* Limit `StructStackItem` clone and equality depths ([ref1](https://github.com/neo-project/neo-vm/pull/423), [ref2](https://github.com/neo-project/neo-vm/pull/428))
* Reference counter optimization

0.8.1

C++ changes
* Fix reference counter edge case for nested struct stack not decreasing reference count.

0.8

Python binding updates
* Expose `opcode_price()` getter on ``ApplicationEngine``
* Drop Python 3.7 bindings

C++ changes
* Fix pushing negative numbers with ``ScriptBuilder`` ([ref](https://github.com/neo-project/neo-vm/pull/413))
* Support pushing Python ``None`` type

0.7.1

C++ changes
* Add missing `POW` instruction to opcode price table for use by the `ApplicationEngine` class.

0.7

* Update internals to match [rc2](https://github.com/neo-project/neo-vm/releases/tag/v3.0.0-rc2)

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