add support for importing/exporting/editing sound effect lumps
add 'Thing' and 'Linedef' members to MapEditor class (aliases to the
thing and linedef classes used by the current map format)
add support for data stored inside map header lumps (e.g. FraggleScript)
add ability for WAD and WadIO classes to use empty space in WAD file, if
possible ('use_free' argument in relevant methods)
enforce maximum size for patch lumps
remove some old chr() calls for Python 3 users
fix previously broken WAD.load method
fix palette index 0 in patches becoming transparent when exporting
fix some lumps falsely being loaded as maps (e.g. aaliens.wad "LOADACS",
which was followed by a "SCRIPTS" lump and thus detected as a map)