Open-dread-rando

Latest version: v2.16.0

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2.1.1

What's Changed
* Fix potential game crash when loading a scenario with an upgrade item by ArcanoxDragon in https://github.com/randovania/open-dread-rando/pull/215


**Full Changelog**: https://github.com/randovania/open-dread-rando/compare/v2.1.0...v2.1.1

2.1.0

What's Changed
BREAKING CHANGES:
* Add two different modes for adjusting Raven Beak's damage table by ArcanoxDragon in https://github.com/randovania/open-dread-rando/pull/210
* Add new "upgrade" items by ArcanoxDragon in https://github.com/randovania/open-dread-rando/pull/211
* Handle Flash Shift upgrades as "ammo" by ArcanoxDragon in https://github.com/randovania/open-dread-rando/pull/214

OTHER CHANGES:
* Revert accidental guilib change by steven11sjf in https://github.com/randovania/open-dread-rando/pull/207
* Dread multiworld by ThanatosGit in https://github.com/randovania/open-dread-rando/pull/208
* Adds Thanatos to the credits in the `Game Patching` section by ThanatosGit in https://github.com/randovania/open-dread-rando/pull/209
* Fix function being called on wrong object in room names GUI by ArcanoxDragon in https://github.com/randovania/open-dread-rando/pull/213


**Full Changelog**: https://github.com/randovania/open-dread-rando/compare/v1.9.0...v2.1.0

2.0.0

What's Changed
* Revert accidental guilib change by steven11sjf in https://github.com/randovania/open-dread-rando/pull/207
* Dread multiworld by ThanatosGit in https://github.com/randovania/open-dread-rando/pull/208
* Adds Thanatos to the credits in the `Game Patching` section by ThanatosGit in https://github.com/randovania/open-dread-rando/pull/209
* BREAKING CHANGE: Add two different modes for adjusting Raven Beak's damage table by ArcanoxDragon in https://github.com/randovania/open-dread-rando/pull/210
* Add new "upgrade" items by ArcanoxDragon in https://github.com/randovania/open-dread-rando/pull/211
* Fix function being called on wrong object in room names GUI by ArcanoxDragon in https://github.com/randovania/open-dread-rando/pull/213


**Full Changelog**: https://github.com/randovania/open-dread-rando/compare/v1.9.0...v2.0.0

1.9.0

What's Changed
* Clean up the "guilib" Lua library and extend it a bit by ArcanoxDragon in https://github.com/randovania/open-dread-rando/pull/205
* Add grapple doors back to door_type enum in schema by ArcanoxDragon in https://github.com/randovania/open-dread-rando/pull/206
* Room Names displayed on HUD by steven11sjf in https://github.com/randovania/open-dread-rando/pull/199

**Full Changelog**: https://github.com/randovania/open-dread-rando/compare/v1.8.0...v1.9.0

1.8.0

What's Changed
* Increase sensor door's door collider to cover normal doors by steven11sjf in https://github.com/randovania/open-dread-rando/pull/193
* Custom Door Lock Entities by steven11sjf in https://github.com/randovania/open-dread-rando/pull/200
* Test on Python 3.11 by henriquegemignani in https://github.com/randovania/open-dread-rando/pull/203
* Bump required mercury-engine-data-structures version by henriquegemignani in https://github.com/randovania/open-dread-rando/pull/204


**Full Changelog**: https://github.com/randovania/open-dread-rando/compare/v1.7.0...v1.8.0

1.7.0

What's Changed
* Add Tyranisaur to credits by Tyranisaur in https://github.com/randovania/open-dread-rando/pull/198
* Support pickups giving a "negative" quantity of an item by ArcanoxDragon in https://github.com/randovania/open-dread-rando/pull/201
* Remove morph ball between proto emmy cutscene and proto emmy climb up cutscene by ThanatosGit in https://github.com/randovania/open-dread-rando/pull/194

New Contributors
* Tyranisaur made their first contribution in https://github.com/randovania/open-dread-rando/pull/198

**Full Changelog**: https://github.com/randovania/open-dread-rando/compare/v1.6.0...v1.7.0

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