Open-samus-returns-rando

Latest version: v3.0.0

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1.0.9

New release

What's Changed
* Fix `ITEM_MISSILE_CHECK` updating to 0 when collecting a tank without launcher by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/285
* Bump svenstaro/upload-release-action from 2.7.0 to 2.9.0 by dependabot in https://github.com/randovania/open-samus-returns-rando/pull/283


**Full Changelog**: https://github.com/randovania/open-samus-returns-rando/compare/v1.0.8...v1.0.9

1.0.8

New release

What's Changed
* Use super missile model with red texture for missile launcher by ThanatosGit in https://github.com/randovania/open-samus-returns-rando/pull/273
* Prevent `HP_Item_001` from being deleted by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/275
* [pre-commit.ci] pre-commit autoupdate by pre-commit-ci in https://github.com/randovania/open-samus-returns-rando/pull/278
* Change Chozoseal textures by ThanatosGit in https://github.com/randovania/open-samus-returns-rando/pull/274
* Fix Missile Reserve Tanks not refilling Missiles by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/277
* Update/Add Test Files by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/279
* Cleanup Missile Launcher Texture by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/281
* Only enable Missile Reserve Tank if Missile Launcher is in inventory by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/280


**Full Changelog**: https://github.com/randovania/open-samus-returns-rando/compare/v1.0.7...v1.0.8

1.0.7

New release

What's Changed
* Fix Metroid BMSAD by ThanatosGit in https://github.com/randovania/open-samus-returns-rando/pull/264
* Change all uses of `get_parsed_asset` to `get_file` by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/265
* [pre-commit.ci] pre-commit autoupdate by pre-commit-ci in https://github.com/randovania/open-samus-returns-rando/pull/267
* Map Fix Fix Fix by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/268
* Add DNA seals to all areas by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/266
* Fix incorrect default values for `vGrappleLaserLockedColor0` by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/269
* Display room names in-game by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/270
* [pre-commit.ci] pre-commit autoupdate by pre-commit-ci in https://github.com/randovania/open-samus-returns-rando/pull/272
* Update Queen seal name since one seal in A8 by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/271


**Full Changelog**: https://github.com/randovania/open-samus-returns-rando/compare/v1.0.6...v1.0.7

1.0.6

New release

What's Changed
* Update fields in `template_powerup_bmsad.json` by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/242
* Fix custom Reserve Tank values not applying by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/243
* Do full test on pull request and require it before pypi push by ThanatosGit in https://github.com/randovania/open-samus-returns-rando/pull/244
* Edge case for items listed 2nd in the icon list by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/245
* Add option to require Beam Burst for Blobthrowers/Blockingplants by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/246
* [pre-commit.ci] pre-commit autoupdate by pre-commit-ci in https://github.com/randovania/open-samus-returns-rando/pull/248
* Nerf beams against ridley by ThanatosGit in https://github.com/randovania/open-samus-returns-rando/pull/247
* Fix memory errors if spawning at Diggernaut Chase Save by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/250
* [pre-commit.ci] pre-commit autoupdate by pre-commit-ci in https://github.com/randovania/open-samus-returns-rando/pull/252
* Refactoring for seperated powerup files and byte code for lua files via new MEDS by ThanatosGit in https://github.com/randovania/open-samus-returns-rando/pull/251
* Fix Ridley using stacked factor values by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/254
* Change DNA Count color to match full ammo color by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/255
* Increase PB drop chance of nearly all enemies by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/256
* [pre-commit.ci] pre-commit autoupdate by pre-commit-ci in https://github.com/randovania/open-samus-returns-rando/pull/257
* Fix post-Gamma fight rooms not being heated by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/258
* Support Cosmetic Patches by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/259
* Rename plant_buff configuration by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/260
* Door and Map updates by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/262
* Fix default aeion bar colors by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/263
* Add custom chozo seals by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/261


**Full Changelog**: https://github.com/randovania/open-samus-returns-rando/compare/v1.0.4...v1.0.6

1.0.5

New release

**Full Changelog**: https://github.com/randovania/open-samus-returns-rando/compare/v1.0.4...v1.0.5

1.0.4

New release

What's Changed
* Disable Idle Screen if rando id doesnt match by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/233
* Disable damage when Metroid dies by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/234
* [pre-commit.ci] pre-commit autoupdate by pre-commit-ci in https://github.com/randovania/open-samus-returns-rando/pull/236
* Use actors when connecting Surfaces by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/237
* Display message when all DNA is collected by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/235
* Disable PBs during Diggernaut fight by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/223
* Support Shuffling Missiles by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/239
* Use less obstructive fx for Reserve Tanks by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/240
* Improve disabling liquid actors if collecting Gravity by dyceron in https://github.com/randovania/open-samus-returns-rando/pull/238


**Full Changelog**: https://github.com/randovania/open-samus-returns-rando/compare/v1.0.3...v1.0.4

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