What's Changed
* style: comments on same line as code by michalc in https://github.com/michalc/OpenTTDLab/pull/61
* refactor: tidy imports by michalc in https://github.com/michalc/OpenTTDLab/pull/62
* docs: put copyright/license notice in SVG logo by michalc in https://github.com/michalc/OpenTTDLab/pull/63
* docs: use the real name of savegame-reader's author by michalc in https://github.com/michalc/OpenTTDLab/pull/64
* docs: much more concise introduction by michalc in https://github.com/michalc/OpenTTDLab/pull/65
* docs: remove accidentally committed double full stop by michalc in https://github.com/michalc/OpenTTDLab/pull/66
* docs: remove non-affiliation-statement by michalc in https://github.com/michalc/OpenTTDLab/pull/67
* docs: make the original author of the logo clear by michalc in https://github.com/michalc/OpenTTDLab/pull/68
* feat: run with AI players by michalc in https://github.com/michalc/OpenTTDLab/pull/69
* feat: parse just a single save game, asserting can extract the AI name by michalc in https://github.com/michalc/OpenTTDLab/pull/70
* docs: hint that some things work by michalc in https://github.com/michalc/OpenTTDLab/pull/71
* feat: allow days to run to be configurable and return results for each save file by michalc in https://github.com/michalc/OpenTTDLab/pull/72
* fix: more deterministic saving by michalc in https://github.com/michalc/OpenTTDLab/pull/73
**Full Changelog**: https://github.com/michalc/OpenTTDLab/compare/v0.0.16...v0.0.17