Converter
* Add `--no-srgb` option to skip making sRGB textures (not spec-complaint, but may be useful for some workflows)
* Add options to copy textures
* Add support for morph targets and animations
* Add support for multiple meshes using the same skin
* Add support for skeletons with multiple root bones
* Fix some transformation issues with characters
* Fix color of fallback normal map
* Fix texture stage order (make it deterministic)
* Fix fallback textures not getting saved to BAM files
Many thanks to el-dee and rdb who did most of the work for this release!