This is another maintenance release containing bug fixes and minor improvements. A full list of changes is included below.
Since the new release is not expected to contain regressions or backward-incompatible changes, it is a recommended upgrade for all users on lower releases. Head to the [download page](https://www.panda3d.org/download/sdk-1-10-11/) to get the latest binaries, or upgrade using `pip install -U panda3d`.
Rendering
* Fix erratic shadow bug with multiple lights from gltf/blend2bam (1153)
* Fix erratic behavior of HW skinning shaders on non-animated models (1207)
* Fix errors with compressed luminance textures in DirectX 9 (1198)
* Implement screenshotting multisample backbuffer in DirectX 9 (1225)
Texture Loading
* Don't load texture from disk when loading .bam if preloading is off (1208)
* Fix TextureReloadRequest not working properly when mipmapping is disabled
* Add `TexturePool.get_texture()` method for querying textures in pool
* Fix crash when opening a .txo, .dds or .ktx file fails
* Improve error message when calling `tex.write()` with unknown extension
Input
* Generate horizontal scroll wheel events on Windows
* Generate events for mouse buttons 4 and 5 on X11
* Generate events for lmeta, rmeta and menu keys on Windows
* Add raw event (`raw-<`) for key between shift and Z on ISO keyboards
* Gracefully handle invalid raw input device data on Windows
* Correctly handle negative axis input from Windows raw input devices (1218)
* FrSky RC controller is now registered as flight stick (1218)
Deployment
* Support building with tkinter on all supported platforms (780)
* Fix issue with zipimport module not being packaged
* Fix grayscale icons becoming blue when scaled automatically
* Automatically include cacert.pem when depending on certifi
* Suppress assorted spurious missing module warnings
* Targeting `linux_x86_64` / `linux_i686` also allows use of manylinux wheels
Build
* Add support for Maya 2022 (1213)
* Support building with Visual Studio 2022
* Support building with macOS 11.3 SDK (and work around clang crash)
* Support building with Windows 11 SDK
* Build Ubuntu .deb files with bindings for multiple Python 3 versions
* Support compilation with Assimp 5.x (1212)
* Support building on `manylinux_2_24`
Miscellaneous
* Fix nodes with same tag key but different value getting flattened together
* `taskMgr.step()` now restores previous SIGINT handler afterwards (1180)
* Add `base.clock` as alias for globalClock
* FilterManager mul parameter now accepts floating-point values (1231)
* Assorted minor API documentation improvements
* Fix memory leak getting Bullet persistent manifolds from Python (1193)
* Fix assertion in PythonLoaderFileType with debug Python build
* Add missing property interface to PlaneNode
* Fix `prepare_scene()` not properly invoking the Shader Generator
* Add name property to AICharacter class (1205)
* Add `bullet-split-impulse` configuration variable (1201)
* Fix slider thumb entering dragging state on keyboard button press (1188)
* Allow OnscreenImage to be created before ShowBase is created (1209)
* Fix `manager`, `t`, `play_rate`, `duration` properties of Sequence/Parallel (1202)
* Expose ButtonEvent API to Python (UNSTABLE API, will be changed soon)