Pgeng

Latest version: v1.8.3

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1.3.2

- Added examples for `Spark` and `Flame`
- Added functions for reading and writing to files with gzip
- Changed the `failed_imports` message if the `ImportError` was not from pgeng
- General code improvements

1.3.1

- Added alpha support to `palette_swap`
- Updated `__init__.py` so `failed_imports` gets deleted and is invisible
- Removed `Screen.screenshot()` since it was kind of useless
- Updated Entity code to use functions like `round`
- Removed the alpha values of Font colours and using `Path().joinpath`
- Documentation fixes

1.3

- Added [flame.py](https://github.com/Qamynn/pgeng/blob/main/pgeng/vfx/flame.py) from [tank-king](https://github.com/tank-king)
- Added VFX Package instead of single file
- Made every VFX class and function a single file
- Added the length of an entire animation to animations_data for every animation `animations_data[2]`
- Every function makes the path absolute with `pathlib.Path(path).resolve()`
- Added `location` to `TextButton` and `rect` became a property
- Added `convert_alpha` to `load_image`
- Added ramp data to `collision_types`
- Made size a list for `Tile`
- Fixed `set_volume`
- Changed the name of every file or directory to lowercase
- Minor documentation fixes

1.2.2

- Minor bugfixes

1.2.1

- Added `__version__` variable to `__init__.py`
- Renamed Font images
- Fixed Particle momentum bug
- Fixed TextButton documentation

1.2

- New Animations object
- New delta_time function
- Added Animations object to Entity
- Added alpha to circle_lighting
- Renamed 'Visual_Effects.py' to 'VFX.py'
- Fixed create_font bug where colour (0, 0, 0) would get an error
- Credited DaFluffyPotato in README.md

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