Pixelblaze-client

Latest version: v1.1.5

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1.1.4

Fixed
* Update firmware version check for remote pattern compilation
* Added ignoreOpenFailure to Pixelblaze() constructor to allow object creation without immediate connection to Pixelblaze.
* Preview frame image no longer contains unwanted header data

1.1.3

* New utility functions added for ledmaps
* Allow object creation if Pixelblaze can't be opened immediately.

Added

* New method setMapCoordinates()

Changed

* Refactored createMapData out of setMapFunction
* Call setMapData from setMapFunction and setMapCoordinates
* New argument for Pixelblaze() constructor: "ignoreOpenFailure" (default False). If True, the Pixelblaze object will
be successfully created even if the Pixelblaze can't be opened immediately. Subsequent attempts to use the Pixelblaze
will automatically retry opening the connection.*

1.1.1

Bug fix - automatic reconnect now works properly on Windows

1.1.0

New utility functions.

Added

* new methods setMapFunction() and compilePattern() for compiling pixelmaps and patterns.

1.0.2

Minor fixes and new utility functions.

Added

* new methods getMapCoordinates() and getMapOffsets() for retrieving spatial location of pixels.

Fixed

* Fixed websocket parser state machine to better handle unsolicited packets.

1.0.1

Minor bug fixes and various adjustments to the compatibility & helper functions.

Added

* **simple.py** example (in the /examples folder) shows basic Pixelblaze control features: how to set a pattern, change color and change brightness.

Fixed

* **getActiveVariables** now (correctly) returns a dictionary of variables and values instead of a nested dictionary under the single key "vars"

* **setActivePatternByName** works again

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