Pssapi

Latest version: v0.5.1

Safety actively analyzes 642295 Python packages for vulnerabilities to keep your Python projects secure.

Scan your dependencies

Page 2 of 2

0.2.1

Added
- PssApiError subclasses for later use
- UserService.device_login_11()

0.2.0

Updated library
The library has been updated to Pixel Starships v0.997.4.12193 (IOS), v0.997.4.9873 (Steam) and v0.997.5.9898-beta (Steam, content testing version).
Changes to Services
- Changed `MessageService`
- Added endpoint `send_private_message`
- Changed `RoomDesignSpriteService`
- Updated endpoint `list_room_design_sprites` to use `RoomDesignSpriteServiceRaw.list_room_design_sprites_2`
- Changed `UserService`
- Added endpoint `list_skins`
- Updated endpoint `user_email_password_authorize` to use `UserServiceRaw.user_email_password_authorize_4`
- Endpoint `device_login_15` now provides default values
Changes to Raw Services
- Changed `MessageServiceRaw`
- Added endpoint `send_private_message_3`
- Changed `RoomDesignSpriteServiceRaw`
- Added endpoint `list_room_design_sprites_2`
- Changed `UserServiceRaw`
- Added endpoint `list_skins`
- Added endpoint `user_email_password_authorize_4`
Changes to Entities
- Added entities:
- `Skin`
- `SkinSet`
- Changed `UserRaw`
- Added property `user_source_ads_platform_type_enum` (`enums.PlatformType`)
Changes to Raw Entities
- Added entities:
- `SkinRaw`
- `SkinSetRaw`
- Changed `AllianceRaw`
- Added property `min_score_contribution` (`int`)
- Changed `CharacterDesignRaw`
- Changed type of property `final_pilot` from `int` to `float`
- Changed `CharacterRaw`
- Added properties:
- `battle_character_hp` (`int`)
- `bloodlust_frame` (`int`)
- `designated_room_id` (`int`)
- `invulnerability_frame` (`int`)
- `origin_room_id` (`int`)
- `skill_points` (`int`)
- `target_room_id` (`int`)
- `x_coordinate` (`int`)
- `x_coordinate_ship_relative` (`int`)
- `y_coordinate` (`int`)
- `y_coordinate_ship_relative` (`int`)
- Changed `CraftDesignRaw`
- Added property `attack_distance` (`int`)
- Changed `ItemDesignRaw`
- Added properties:
- `build_price` (`int`)
- `circulation` (`int`)
- `transaction_volume` (`int`)
- Changed `ItemRaw`
- Added properties:
- `action_frame` (`int`)
- `battle_hp` (`int`)
- `skin_key` (`int`)
- Changed `RoomDesignRaw`
- Added properties:
- `activation_delay` (`int`)
- `min_range` (`int`)
- Changed `RoomRaw`
- Added properties:
- `assigned_power` (`int`)
- `center_x` (`int`)
- `center_y` (`int`)
- `current_capacity` (`int`)
- `disable_count` (`int`)
- `is_power_ai_active` (`bool`)
- `is_set_item_ai_active` (`bool`)
- `is_target_ai_active` (`bool`)
- `item_skin_key` (`int`)
- `local_center_x` (`int`)
- `local_center_y` (`int`)
- `progress` (`int`)
- `protect_room_frame` (`int`)
- `run_room_action` (`bool`)
- `skin_key` (`int`)
- `system_power` (`int`)
- `target_craft_id` (`int`)
- `target_room_id` (`int`)
- `top_left_x` (`int`)
- `top_left_y` (`int`)
- `total_damage` (`int`)
- Changed `SettingsRaw`
- Added properties:
- `engine_efficiency_loss` (`float`)
- `maintenance_title` (`str`)
- `max_redemption_count` (`int`)
- `max_redemption_count_per_month` (`int`)
- `merchant_ship_exterior_sprite_id` (`int`)
- `skin_version` (`int`)
- Changed `ShipRaw`
- Added properties:
- `center_x` (`int`)
- `center_y` (`int`)
- `next_android_character_id` (`int`)
- `top_left_x` (`int`)
- `top_left_y` (`int`)
- Changed `UserEmailPasswordAuthorizeRaw`
- Added property `refresh_token` (`str`)
- Changed `UserRaw`
- Added properties:
- `ads_platform_user_id` (`str`)
- `daily_heartbeat_seconds` (`int`)
- `trail_user_id` (`str`)
- `user_source_ads_platform_type` (`str`)
Changes to Enums
- Added enums
- `PlatformType` (`StrEnum`)
- `SkinType` (`StrEnum`)
Bugfixes
- Fixed `_key` method of `PlanetRaw` to return an empty `tuple`
Test changes
- Added tests

Page 2 of 2

© 2024 Safety CLI Cybersecurity Inc. All Rights Reserved.